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Looking for 3D Character Artist for passion game project.

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Aeranima polycounter lvl 8
Greetings Polycount. 

We're two people working on a passion project with soon 4 years in the works already.

We are looking for a character 3D Character Artist with experience - preferably in blender, as that is what we will use for animating the character. 

We have made a test character and imported it to unity to get code scripted, and is the platform we are using to develop the game.

As our project has reached the prototyping phase, and this might become a paid position for you in the future once we secure investment from a publisher - we cannot share information about the entire scope of the project without a Non-Disclosure Agreement (NDA). However, we can share what's relevant to your knowledge when creating our protagonist. 

The game is a stylized single-player action-platformer set in the sky with puzzles to solve in both the overworld and dungeons with influences ranging from the Zelda-, Mario-, and Crash Bandicoot-franchise.

This collaboration between you (as an artist) and us (as clients) stands to make money off your work, and a professional agreement is mandatory to see how to best compensate you for this work when funds have been secured - but for now, this position, however, is yet unpaid.

Requirements:

  • You need to be 18 or older.
  • Have a good portfolio where you display your technical skills.
  • Self-driven and eager to learn more about your profession and will to improve.
Merits:
  • Knowing how to draw and illustrate in 2D software for example in Adobe Photoshop, etc. 
  • Working in 3D every day.
  • Knows how to rig a character.
  • Knows how to animate.

Attach a portfolio here or send it to: Aeranima@gmail.com

Thank you for your time.

Sincerely,

Fredrik Nilsson
Project Flower Boy
Lead Game Designer, Illustrator, 2D /3D Character Artist, 3D Environment Artist, Animator, Writer.
Instagram: https://www.instagram.com/fritchoffarts/?hl=en
Discord: Aeranima#1879
Contact Email: Aeranima@gmail.com






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