Hi there. I have one problem. I need project diffuse map from old model with UV and texture to new, with new topology and UVs. I tried do this on 3dmax, with Projection and render to texture, but had too many problems. May be someone know a better way. ZBrush? Maya? I think,may be I can copy UVs on Maya, but it is not the way I want. Please, help me.
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[ame="http://www.youtube.com/watch?v=w7x58Gjnahw"]A youtube tutorial I found.[/ame]
Thanks!! I already found this great tool. But thank you so much.