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Diffuse Projection

polycounter lvl 8
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DESMOND polycounter lvl 8
Hi there. I have one problem. I need project diffuse map from old model with UV and texture to new, with new topology and UVs. I tried do this on 3dmax, with Projection and render to texture, but had too many problems. May be someone know a better way. ZBrush? Maya? I think,may be I can copy UVs on Maya, but it is not the way I want. Please, help me.

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