Thank you guys for all the kind words Yes, Spark is a highly-moddable engine developed entirely by Unknown Worlds Entertainment for our game. You can read more at http://www.unknownworlds.com/ns2/spark/ but the bottom line for me is, it's a pretty impressive engine for an indie dev (even moreso when you consider it's…
I've been trying to get into their destruction engine that was released with 4.23. We're now at 4.25.1 and there's little improvement on the official docs out there - their instructions on how to enable it weren't even updated for the latest version, and many people report having problems to even make it work. Do you know…
With game engines like Unreal 4 now using PBR, I was wondering what the pros and cons of Marmoset would be. I understand that Marmoset is great for showcasing portfolio pieces, but with Unreal 4 available now, is really necessary to use a program like that versus just capturing your individual assets in UE4? I have yet to…
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Lol I'm not scared the normal map was just a test, when it was done I knew what the problem was... Just posted it in the IRC though and then made this thread anyways. The reason I even did it with such a low poly object is because in GTA4 like on the underbody and engine and stuff I thought that's what they did but because…
I've been wanting to do some modular architectural modelling and texturing for a while now, so I started on this personal piece. I started working on this drawing room with Gothic, Victorian and possibly a few modern elements. I have been using Maya to model, will be using Zbrush for some fine details, Substance Designer…
Smashball Labs is looking to hire an animator with HL2 experience for immediate work. We have a modeler who has built a character model in 3dsmax. We need someone who can quickly rig, animate, and import it into the Source Engine. This job is time-sensitive. Our bare minimum short-term need is simply to get the model…
Might as well pop it in and see. It shouldn't take too much effort to save out a larger map and check it out in the engine. You'd get an idea of what it looks like in the engine, if you can really notice the extra resolution during gameplay, and what the impact on performance might be. If it's just a single model for a…
Hello, I wanted to share my latest project with you. It's a unreal engine game environment. Here is a youtube link: https://www.youtube.com/watch?v=v4c7S6oHWz8 https://www.artstation.com/artwork/B1q1Qk I would like if you guys could give me some feedback
I'm currently learning environment art and I'm using ue5 for my environment. I used gaea to create a landscape height map and successfully imported it in unreal engine, but now, I'm absolutely lost. I've been following this tutorial to create an automaterial for landscape but it's 3 hours long and I'm halfway there and it…