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Experienced Source Engine Animator Needed

Smashball Labs is looking to hire an animator with HL2 experience for immediate work.

We have a modeler who has built a character model in 3dsmax. We need someone who can quickly rig, animate, and import it into the Source Engine.

This job is time-sensitive. Our bare minimum short-term need is simply to get the model working in-game with basic animations. Over the next few months we will want to expand on those animations, and also add three more character models.

Please contact sdebaun@smashball.tv with your resume and portfolio.
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