Real work of dark space game called Undoing made in unreal 4. Modular pieces with only 1 texture which has been worked in substance, ddo, photoshop and unreal 4. https://twitter.com/UndoingPC http://markusenes.artstation.com/
Real work of dark space game called Undoing made in unreal 4. Modular pieces with only 1 texture which has been worked in substance, ddo, photoshop and unreal 4. https://twitter.com/UndoingPC http://markusenes.artstation.com/
Good 'making of' from Halo 4 http://area.autodesk.com/areaadmin/ooyala/show/ZobHQ4NzrsYP4CNnu2EijUGDRztihF7j/982/552#ooid=ZobHQ4NzrsYP4CNnu2EijUGDRztihF7j
Just finished my secondary forms of details, next up is to add the wrinkles and skin pores. current schedule- 4/2/16-wrinkles and skin(maybe cloth) 4/3/16-pedestal/ extra background items 4/4/16- begin texturing
WANTED Unreal Engine 4 artists. We are in development of our first video game. The assets that we are producing will be needed to be integrated into Unreal Engine 4. For further infos, Please contact me at alessia@underdogs.ee ONLY IF SERIOUSLY INTERESTED. Thanks for the attention!
Above is a beauty shot of the model in Marmoset Toolbag 3. Here's hoping I could get some feedback from this fine community to help improve the piece! <3 Here is some background on the piece: All of the images below are rendered in Marmoset using AO and GI... Head 3/4: Head left side: Head right side: Full body 3/4: [open…