Hey Frosty! Haven't seen you around much. Good to see some new textures from you. Like others have said, I think you've got too much black going on. In many areas where you've put in more detail you surround it with black, sorta isolating it from the rest, and doesn't fit in with the lighting in the areas around it. For…
sorry if this a bit off topic but I think this is absolutely HOT [ame] http://www.youtube.com/watch?v=gUQH24c63g8[/ame] as for Cocos2D: some things that would scare me to really use it: - propably not complete, if you want to add a filter or special effect you'd most likely would have to code it yourself. - No visual…
Nice simple-yet-elegant layout. I particularly like the Hammerhead from Pitch Black, you captured the creature from the movie really well. Coming from someone not quite in the industry (internships thus far), I would suggest you try really pushing yourself to the next level, make a good higher-end game character model,…
biggest issue is the fuzzyness errr how can i say that the layout of the different materials or colors or brightness/darkness makes the whole very clustered. harder to read for the viewer. there need to be big "groups" visually to let the eye be catched by certian things. imagin that u want the viewer to see where what…
Since I've seen many people unwrap and texture every asset the same way and also used to do that myself, I want to share this tutorial with you how, and show how it's better to do it for large assets like houses. Especially in a scene that contains multiple assets. The tutorial consists of two parts. In the first one I…
View all open positions at Vvisions.com Environment Artist - Destiny (World Builder) We’re looking for talented people to create art for the Destiny universe. Can you build an alien military compound on Venus? Imagine and craft an ice cavern on Mars? The universe that Destiny offers to inspire building incredible…
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global proc pressedBtn(string $btnName){ So I have script where I create a set of buttons layout in a Grid Format. The Buttons are created in a for-loop to save time and effort, they are being parented to Gridlayout. remakeUI proc is suppose to recreate just the buttons. So kinda like reset buttons. Unfortunately, right…
Greetings! thought i'd post detailing the progress for a project i'm working on in my free-time. I don't always have time to work on it, but i'll try and update as I go. :) The project is based off the Morey Mansion although I made some slight edits to make it more modular and a little easier to manage. I'm working from…
Hey guys! Wrapping up on a university research project for which I am trying to make the cloth shading process easier. Decided I should make the maps I made public in hopes they help some people out :) Download link at the bottom :) (sample image is a herringbone weave) How to use: These images contain as much information…