Hey guys, since I upgraded to Zbrush 4r4 I haven't been able to use the move tool. Every time I even click it, zbrush spits out a recovered file and closes. I don't use the move tool TOO often, which is why it is only now bothering me. I was thinking maybe my computer was just acting weird; but it happens every time.…
Hello everybody, so I just joined polycount and thought I would join in the amazing shares we can see on the forum! I'm a concept designer for movies and game, worked in China and in North America. I've recently decided to update my artstation so I have a lot of designs from the movie The Wandering Earth to post. l left my…
the one turning is the only one i want to show up. The other guns and attachments are all completely hidden and only show up in the final render.. Any help would be amazing!
I'm looking for an easy way to adjust the max cage offset of dozens of bake groups all at once. I'm guessing the easiest way to do this is via python. Does anyone have any insight if this is possible?
Remove/Copy/Inst radio buttons are not exposed in maxscript. In 3DSMax 2016 I had a working solution. The interface changed a bit in 3dsmax 2017 so that could be a possible cause. I have quite a lot of code that is now useless in 3DSMax 2017. Does anyone know a way to set the radio buttons for Remove/Copy/Inst and also for…
Hi there I'm not sure anyone has asked this topic already or i didn't find it but I going to ask it again. For example: If i want to make a basic hammer and import to unity. As my Topic should I make top metal and handle wood all in one object, or I should make it separate to two object?? or it doesn't matter?? Make one UV…
Hello everyone! I have this project which includes utilizing vertex colors to drive the shaders I have in unreal. My current solution is to use Maya to apply vertex colors and import the mesh to the engine. My problem though is I hate having to go back and forth from Maya and UE to adjust colors. I feel like this can be…
The slowdowns I see with that are: a) you need to be constantly aware of your camera position and in which axis you want to move. That always take me a second of thinking, so it loses out of the box.b) with ZXY, I can never hit the right button without looking down at my keyboard. c) actions that don't need to be precise…
So thought i share how the render come along. Now here is how it turned out and I will say I already got some feedback and will fix it but thought i see what else I could get. This is feedback i got. "can see you have used a grungy, much more yellow saturated texture for the teeth. I can see some height values taking…
If you were working on 3ds Max, here's some tips: Smoothing group - "Set Smooth" to the model - Edit mode - Select edges to cut the smoothing groups - Click on "Ctrl + E" - Choose "Mark Edge Sharp" - Modifier / EdgeSplitter http://wiki.blender.org/index.php/Doc:2.5/Manual/Modifiers/Mesh/EdgeSplit Bevel - Modifier / Bevel -…