Hey peeps! Little problem here! After watching Arrimus's video tut I thought I'd give it a shot using Maya instead. (Model a stitch mesh to create a displacement map for it to tile) I've modelled the object and I've been trying to use Transfer Map to create the map, but when I do. The displacement isn't giving me depth.…
Hello, my name is Kash and I'm in the midst of developing a game for a start up company and have run into the small problem of working alone LOL :/ I'm trying to create a lightning storm spell that fires a bolt of lightning at a specific time blah blah programming that stuff is the easy part (Im the programmer / designer /…
Alright, I got a roundish window, which is tilted. And I wanna create a plank of some sort between the border planks that goes around the window frame. Now you think you could simply create a box and place it there, but since it's tilted it's a pain to align it right. Is there any simple way(in 3DS Max) to kinda connect…
Job Description: Twine is sourcing on behalf of an AI research client looking for VFX artists with existing photorealistic footage they own outright and would consider licensing for AI model training. This is not a commission. We're interested in work you've already created that could be separated into distinct visual…
We are Frost Phoenix Studio and we are looking for a 3D Character designer + Animator and a programmer to join our current well established team. • PROJECT DESCRIPTION: We’re working on a story-driven 2.5D platformer in a Stealth genre. “Imagine The Last Guardian and Mirror's edge meet Mark of the Ninja in an episode of…
I created a tutorial for Unity last night. I figured I would share some knowledge I've gained along way, mostly from other contributors on the forum. This tutorial will have you up and running in 20 minutes with a fully driveable vehicle, full on physics and fully tweakable settings. You could use this to create a racing…
From what I've seen, one of the most popular uses of HDR images is to compose live action plates with 3d models (matching light, reflection, etc). They capture it with a chrome ball in the time of shooting to later unwrap it and apply to the 3d scene. My question is: if I want to create a HDR image from a 3d scene, should…
Hello! I am new to polycount but not new in computer graphics! I am currently working on a mars project and already have some amazing results. There are a couple of things however that I miss and really would love to hear some insights of other game dev proffs. I want to rebuild this scene:…
Hello, my name is Peyton Thomas. I am an aspiring 3D artist who lives in Austin, Texas. In this post, I will be talking about how I constructed the bridge environment I constructed, and the techniques I used to build it. Star Trek is my favorite franchise, and it’s the reason I wanted to go into 3D art to begin with. It…
SDFs are used in many different ways like making reading text in games less pixelated. https://www.youtube.com/watch?v=CGZRHJvJYIg 2D wise it can also be used for example in creating rain hitting the floor, creating a raindrop effect, 3D wise, intersections to visualize visibility shapes, ranges... or like a less resource…