Hello. So as a 3D artist it's important to know what the performance impact of my choices are going to be in-game. I don't work for a massive triple-A company who's been doing game art for 20 years which knows the secret to performance, and since google doesn't turn anything up of value I'm left with the question: What is…
Hi all, I am using bend modifier on flat pieces as its fast and easy for texturing and modular workflow. However I just came across this texture squashing / stretching issue on curved surfaces when pushed to extreme curves, such as sharp U turns shown in picture. Texture is flat tileable and also the surface is simple…
Hey guys. So I'm a little unsure of exactly how to explain my question so I apologize for any confusion in advance. I was wondering about the quality of a tiled texture applied to a surface in Substance Painter. For example say you have a flat surface and you want to make a wall out of it with a tiling texture. Normally I…
I am using 3dsmax's Render to texture to transfer Normal, Diffuse, Spec and lighting maps from my detail mesh to my render mesh. Problem is that there is no "bleeding" of textures past the UVs so when I view the model in engine. I see the seams all black and ugly when it gets mip-mapped. I was told that there is a plugin…
Hi guys, Ive been working like crazy over the last few months, finishing some mapping work for Nuclear Dawn and working on a website to provide a large, online expanding library of polished textures for game developers and 3D artists. Its been a labour of love, working day and night to build up a quality library of…
Texturing has always been my weakest point. I've been reading articles related to texturing and have often found them saying "try to avoid using photos when you're texturing" now.. All I've done up to this point had been texturing with photos and using clone stamps with healing brushes and overlay layers with grunge etc.…
hey guys and gals! Just finished a texturing course at my university(Skövde in Sweden) today. So i thought it would be a great opportunity to post the results here and maybe get some feedback and then go ahead and polish them so i can drop them into my portfolio. So what did you do during this texturing course? We had week…
Hello, everyone. The title is pretty self-explanatory. There isn't much more to be said than that. I'm trying to write a script to get every pixel from every texture applied to a model in Blender 2.79. I've found a URL that is already leading me in the right…
Question about environments for sketchfab. Has anyone found of a way to deal with the lack of texture blending functionality? I wanted to use tiling textures and blend them for a project but that's a no go. Is there an alternative besides going for a unique texture? What i planned on doing was making a sort of trim for the…
Just to reiterate : this one is definitely something you want to pay attention to http://itchstudios.com/psg/art_tut.htm Yeah it's about drawing and painting - but if you really want to understand how lights affects objects (aka 'texture') this is what you need to know. That does not mean that you have to paint a texture…