A wrote a mel script that bakes animations into blendshapes. What you can do with this: - Bake skeletal animations into blendshapes - Bake Ncloth, deformer, and MASH animations into blendshapes - Combine multiple skin mesh renderers into a single blendshape for Unity and other real-time applications. I need people to test…
Hello, I have used the train tracks script to make the tracks for the tank I am working on at the moment. The problem is when I try to copy them across all the segments are still stuck to the original spline that was used as a guide. I have more less tried everything to get them to un-snap from it with no luck. Exporting…
I'm having trouble with a relatively simple script here, can I get some help? It toggles a selection constraint for all or hard edges only. the -q flag isn't documented for polySelectConstraint, but it works, and -sm returns an integer. But, Maya returns an error of: Error: Cannot convert data of type int[] to type int.…
Hi Guys! Is there a script out there, which helps to remove the TurboSmooth modifier from all Objects i have in my 3DSMax Scene? Doin this per Hand takes time and sucks. Also it would be great to add a TurboSmooth to all Objects just per Click. Can somebody help? Greetings, Gazu
I have a script request for a simplified Skin Wrap tool. The idea is that you simply select the high poly mesh, press a hotkey and then select the deformer mesh. This would link the deformer mesh to the high poly and make the deformer mesh the active object. It cuts out pressing the add button and also having to reselect…
Just published another small script, could b euseful for some of you too, guys. Here it is: https://gum.co/Fjhm It replaces control objects' shapes with part of a character mesh, which will deform and follow the skinned mesh and animation. You will be able to just click on the arm, for example, to select arm fk control.…
Hi all, I posted a while back about a written script I have developed for sci-fi / fantasy application. I have finally finished the manual for the vertical version. It can be viewed online or downloaded in PDF format at http://www.dscript.ca/manual.htm This is the first draft so please excuse any typos or errors. I would…
I was just wondering, what actual part of this script tells it to move the pivot to the lowest point? I was trying to make a similar script to do all of this but the only thing I can't seem to do is get the pivot to move to the most bottom point of an object..
Im using the Simple_Hair_UV script found in the Xgen UE documentation however when i imported my IGS alembic file that i exported, it has 3 different description and multiple splinegrp . How do i add multiple groups and curves in the script? Tried using " ; " and " , " in between each group and it doesn’t work.…