Im using the Simple_Hair_UV script found in the Xgen UE documentation however when i imported my IGS alembic file that i exported, it has 3 different description and multiple splinegrp .
How do i add multiple groups and curves in the script?
Tried using " ; " and " , " in between each group and it doesn’t work.
https://docs.unrealengine.com/4.26/en-US/WorkingWithContent/Hair/XgenGuidelines/
Here is the part i am having trouble with, it's using Python.
curve_top_group= 'Herc_Flyaways|Herc_Hair_SplineGrp0 , Herc_HairBlend|Herc_Hair_SplineGrp0 , Herc_Hair|Herc_Hair_SplineGrp0'
It keeps giving me error, here is how the outliner looks like
Herer is the default script:
from maya import OpenMaya import os def create_root_uv_attribute(curves_group, mesh_node, uv_set='map1'): ''' Create "groom_root_uv" attribute on group of curves. ''' # check curves group if not cmds.objExists(curves_group): raise RuntimeError('Group not found: "{}"'.format(curves_group)) # get curves in group curve_shapes = cmds.listRelatives(curves_group, shapes=True, noIntermediate=True) curve_shapes = cmds.ls(curve_shapes, type='nurbsCurve') if not curve_shapes: raise RuntimeError('Invalid curves group. No nurbs-curves found in group.') else: print "found curves" print curve_shapes # get curve roots points = list() for curve_shape in curve_shapes: point = cmds.pointPosition('{}.cv[0]'.format(curve_shape), world=True) points.append(point) # get uvs values = list() uvs = find_closest_uv_point(points, mesh_node, uv_set=uv_set) for u, v in uvs: values.append([u, v, 0]) #print (str(u) + " , " + str(v) ) # create attribute name = 'groom_root_uv' cmds.addAttr(curves_group, ln=name, dt='vectorArray') cmds.addAttr(curves_group, ln='{}_AbcGeomScope'.format(name), dt='string') cmds.addAttr(curves_group, ln='{}_AbcType'.format(name), dt='string') cmds.setAttr('{}.{}'.format(curves_group, name), len(values), *values, type='vectorArray') cmds.setAttr('{}.{}_AbcGeomScope'.format(curves_group, name), 'uni', type='string') cmds.setAttr('{}.{}_AbcType'.format(curves_group, name), 'vector2', type='string') return uvs def find_closest_uv_point(points, mesh_node, uv_set='map1'): ''' Find mesh UV-coordinates at given points. ''' # check mesh if not cmds.objExists(mesh_node): raise RuntimeError('Node not found: "{}"'.format(mesh_node)) # check uv_set uv_sets = cmds.polyUVSet(mesh_node, q=True, allUVSets=True) if uv_set not in uv_sets: raise RuntimeError('Invalid uv_set provided: "{}"'.format(uv_set)) # get mesh as dag-path selection_list = OpenMaya.MSelectionList() selection_list.add(mesh_node) mesh_dagpath = OpenMaya.MDagPath() selection_list.getDagPath(0, mesh_dagpath) mesh_dagpath.extendToShape() # get mesh function set fn_mesh = OpenMaya.MFnMesh(mesh_dagpath) uvs = list() for i in range(len(points)): script_util = OpenMaya.MScriptUtil() script_util.createFromDouble(0.0, 0.0) uv_point = script_util.asFloat2Ptr() point = OpenMaya.MPoint(*points[i]) fn_mesh.getUVAtPoint(point, uv_point, OpenMaya.MSpace.kWorld, uv_set) u = OpenMaya.MScriptUtil.getFloat2ArrayItem(uv_point, 0, 0) v = OpenMaya.MScriptUtil.getFloat2ArrayItem(uv_point, 0, 1) uvs.append((u, v)) return uvs def abc_export(filepath, node=None, start_frame=1, end_frame=1, data_format='otawa', uv_write=True): job_command = '-frameRange {} {} '.format(start_frame, end_frame) job_command += '-dataFormat {} '.format(data_format) job_command += '-attr groom_root_uv ' if uv_write: job_command += '-uvWrite ' job_command += '-root {} '.format(node) job_command += '-file {} '.format(filepath) cmds.AbcExport(verbose=True, j=job_command) def main(): export_directory = 'D:/Dev/Ref' hair_file = os.path.join(export_directory, 'hair_export.abc') curve_top_group= 'description1|SplineGrp0' uv_mesh='pPlane1' create_root_uv_attribute( curve_top_group , uv_mesh) abc_export(hair_file, curve_top_group) main()
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