My main crit is that the underlying bone structure is incorrect. A few area's where its super apparent are the scapula's, hips and ribcage(though it is present throughout). With the scapula's there is no structure for the muscles to insert to, so the rear head of the delt and teres major/minor just seem to appear from…
The concern about security around files is a totally valid one. We're developing a pipeline for larger studios to host their own S3 buckets, so files remain entirely their own, and remove this risk you're talking about. It's a larger build though and we want to ensure it's done properly! For now though the focus is…
Hey guys, I've recently started a new personal project during my studies of Environment Art for games, and would love to share some of the Work-In-Progress with you guys! First of all, I've asked permission for Danar Worya to make my version of one of his concept arts, the Cemetery one! Below, I'm going to be posting the…
Now that you've asked for it, I'm hesitant. Make sure you try to learn what you're doing wrong here, and don't just replicate. Yours directly compared to the planes of the face ref With notes "Proper" red-line/what I would do differently + breakdown of how to apply the plane ref to your face shape here. Mainly, I feel that…
Hey guys, I've recently started a new personal project during my studies of Environment Art for games, and would love to share some of the Work-In-Progress with you guys! First of all, I've asked permission for Danar Worya to make my version of one of his concept arts, the Cemetery one! Below, I'm going to be posting the…
Hey everyone, it's been over 3 years since I posted anything, so it has been a while! I got a day job as an illustrator that has kept me busy so I had a long time where I was only working on 3d when time permitted from paying the bills. Lately I started making more time for sculpting because I enjoy it so much and wanted…
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Thanks @Benjammin - ive only worked remote only studios, so wasnt sure. That makes sense. Currently in my studio we have a mix of slack/discord and our discord is set up similar to yours, except we dont have desk channels. Good to know how other studios work though. I wonder if studios prioritize hiring remote or hybrid…
I'm in my late 30s and had a career change to being an Environment Artist, where I've been working in the industry since early 2017. I was at an indie studio for a year and a half in my city. It unfortunately closed due to funding but we released a small unknown game on PS4 and PC. Since late 2018 I've worked a few remote…