Team name: PARPG development team. Project name: PARPG - post-apocalyptic roleplaying game. It's just a working title at the moment and we can reconsider it later. Brief description: I had plans for such a project for quite some time but it was more of a vague idea than anything else. In late January 2009 I decided to…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Hi all. I'm the project leader of a new project coming out around mid 2006. The game will be based on the Quake III engine, and is called 'Oceans' or 'Oceans32' at this stage of development - atleast as a project name. It will be the first feature game from Root32 Interactive - a subdivision of Root32, which is a…
Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to people looking for a fun-loving…
Little about me, currently 3rd year student at Staffordshire University, approaching the end of my studies so I have decided to post this up to document my progress over the next 2/3 weeks in the short term. Hopefully I can keep this going with personal projects over the summer period. Forgive me if it gets a little…
Hey, My name is Chen, and I am a concept artist with a focus on environment work, but I also feel comfortable doing characters and props. I have experience working on an animated show and I have also worked on multiple game projects. My portfolio: https://www.artstation.com/chenarts My email: chen.arts00@gmail.com If…
This project is based on Jourdan Tuffan's Esbatuan Architecture. I made this in order to become more comfortable working with a trim workflow and trying to reduce the amount of hand-textured assets in a scene. I heavily relied on Silke Van Der Smissen's dissertation on material layers and highly recommend it for anyone who…
Hello. First time posting here. I recently graduated in college and I was wondering if you could help me achieve greater results with your feedback. Mostly of my projects are hidden because I've put only the projects I felt I did a good job. You can check it here: https://bsouza.artstation.com/ Some years ago when I…
We're currently looking for Modelers/Environmental Artists that will help us create high quality models that align to the overall vision of the game. Our team is built from people who are passionate about the gaming industry - this isn't just a hobby for us, it's a lifestyle. If you're serious about working on this cool…