3D Modeller for Unity Games Gamar Ltd-Farringdon **** Please No Recruitment Agencies ***** Gamar is the world's first 3D augmented reality platform which allows anyone to create their own games that interact with the world around us. Our clients include top brands like Madame Tussauds, London Sealife andThe British Museum.…
For those of you who use the Unity Game Engine please check these awesome news: http://blogs.unity3d.com/2011/06/16/unity-roadmap-2011/ So many incredible updates coming it makes my head spin! :) Thomas
Hi there, This is more of a Unity problem but I will need to work with this in Maya to solve it. Basically I have a rigged character with a hat, belt pouches, and a gun guided by various parent constraints. I also have an animation where the character draws his gun from his holster and aims, which is done with keyed parent…
Hello everyone. I'm sort of new to texturing, so I'm hoping you guys can help me out. I'm trying to model/texture broken glass in my game inside Unity. A friend of mine suggested that I could just punch the hole out for the broken window by using an alpha mask. I'm testing his suggestion with just a basic square hole so I…
Hey polycounters, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like 'Day Z', 'Rust', and 'Battle Royale.' We've been working on the game for almost two years and we're going to release in the summer this year on Steam alongside…
Sadly, no. I've only thrown together quick, basic shaders, mainly focused on layering multiple textures on top of each other. Your best bet is to start digging into the Unity shader API and any shader tutorials they have on the Unity site. Unity maintains a considerable amount of documentation, and the general specifics…
Hello! I've been having this problem lately when importing my CAT animations from Max to Unity. I've been following Milos Cerny's tutorials so far (https://youtu.be/V2rJh66-VyY) but I'm not sure bout which step I'm missing to do this correctly. I know his tutorial is for Unreal, but I'm pretty positive that it should work…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
We are no longer accepting applications for this job. Thanks for the overwhelming interest in joining our team! ________________ We’re an experienced team who are having a lot of fun working on a fully-funded indie game. One of the big perks of the job is that we’re trying to create the game with no crunch time on a team…
[Revshare] Recruiting a 3d Animator for a project that will split the revenue equity. Hi everyone, We are a professional team of three senior members, each with more than 10 years of experience. We have been developing our project since November 2025. We know exactly where we are heading and what we aim to achieve.…