Hey Folks, some of you have been asking me about my hand painted grass texture and the brushes that I use. You guys were referencing this time lapse video: http://youtu.be/udMjSV6cFmE I posted a new quick 15 min video on how to adjust your brush settings, yet there is also a special announcement before the techniques. The…
Texturing sci-fi floor please give some feedback i tried to show dirt and scratches and different type of metal like painted ,shiny and dull it was a cargo ship floor so tones of load drags on it everyday
hey all, i wanted to texture my car in SP. I have provided an image below and wanted to create something similar to that. But i'm confused on how to do it. Do i work with material id or something else??
[FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly…
so i was just wondeing whether u can generate differnet maps from a diffuse in substance painter and export it or save it as a subsatance if possible can u plz tell me how?:) 1 more doubt, is a height map generated from texture is as effective as one generated from zbrush?
Hey Polycounters, another school assignment to make a small diffuse only environment with hand painted textures. This is my progress so far, fortunately I'm getting faster each time I work on a new tile because there is only 3 days left until its due. Any feedback appreciated!
Hey guys, We are a team of 5 people. We just started working on our new game, which we need a Concept Artist and a Texture Artist for it. We are developing a FPS Dog-Fight game in a space environment. For more details please contact me: asaflivne4@gmail.com Thank you, Asaf
Is there any fast swift way to get rid of texture seams using 3ds max? I'm using 3ds max 2012, and I recently got zbrush. I've done a few google searches and youtube searches, but nothing has really worked. http://img199.imageshack.us/img199/6136/textureseam.png
Hi everyone! I'd like to show you my textures that I made in Substance Designer. I did it for studying and practicing in SD. I want to know your opinion about it. Any critique! :) You can find little bit more details here: https://www.artstation.com/artist/mendelis