Cholden & Jet Piolt Got it, kinda expected the lack of content would be a problem, yes I do have other models but they are not textured yet, thanks for the feed back MonkeyBoy_grath Kay? whats wrong with it, those are my initials
@pior The purpose was to honestly initiate discussion on the matter. What do you think of the matter? Have you experienced issues in collaboration where some tooling or processes could help and do you maybe have ideas or insights on how to make things easier?
If I import in Unity (urp metal workflow) from my modeling app a fbx character assembled by several meshes (seven), each with its own uv/material/texture, the engine sees the uvs/material/texture of the first mesh which began the ensemble (say the body), and assigns correctly on it its own material and texture: the other…
Do check out my PATREON page for insights into my work process, in the link below. www.patreon.com/waqasmalik REWARDS - High quality Illustration art - HD - Step by step images - Initial sketches and notes - PSD file - 3d base models - Lots of art videos AND - CRITIQUE VIDEO
Hello, So after my initial drawback of not getting the shelf in maya, that has now been rectified. In engine I now get this, I think it has something to do with one of my textures on the mesh, has anyone come across this before? It just flashes all the time.
Hi all, Last weekend I tried out some different texture acquisition processes with the intent of creating more realistic looking models, especially thin objects. It needs refining but here are some initial results I'm encouraged by: https://www.artstation.com/artwork/XB12kD https://youtu.be/wOX9k1ZhojQ
Breakthrough Brits 2015 http://www.bafta.org/initiatives/supporting-talent/breakthrough-brits The Academy is looking for exceptional individuals who are already working professionally in the Games, Film and TV industries. For the first time this year, candidates who have worked on online films and television programmes are…
Hey folks! I'll be joining the fun with this comp. Here are some initial sketches I've done for the helmet design. I'm still trying to figure out which one I will go with in the end. Though I am leaning towards design number 2 and 3.
Hey guys I am Jose Vega, this is my first thread here. I wanted to work on a sad mummy splash due to several reasons. But here is the initial sketch for my idea. Feel free to leave comments. Thanks for watching. Attachment not found.
Yeah, here's my reference board. I've been pulling from a few different faces for various features of the character. There's also a quick sketch I did to get the initial shape idea down but I've deviated from that a bit.