Heyo! I’m Sam, creative director of Sekishu no Koe and founder of SamHunny Developing. My team and I are seeking skilled teammates passionate in story-driven games and Japanese history/culture to fill multiple creative roles for our choice-based adventure game. This is a long-term, episodic project with revenue rates…
I am looking for software suggestions for things in RED on my in-between solutions in my workflow pipeline. It has been nearly 3 years since I have done any work for a client, and surprisingly though my portfolio feels pretty dated, especially looking at all the cool things people are making these days, I may have a gig to…
Looking for 3D artists familiar with making real-time art for a wide variety of platforms. Augmented Reality, Virtual Reality, and Video Games Responsibilities: * model, texture environment and prop assets * work with art director to complete asset lists with occasional feedback Position requirements: * basic understanding…
heyo this is the opposite of how these questions normally go. Usually someone has scale on the parent and is wondering why the child rotation is skewed, but this time I want that effect and it's not working the way I think it should in Unity. Here's the setup: I have a wheel I want to skew at an angle the faster a vehicle…
Hello everyone, I'm a level designer and 3d artist currently available for both short term as well as long term projects. I specialize in hard surface models, props, architecture and detailed urban environments. I have experience with a number of engines like Unity and Unreal Engine 4 and I have worked on projects with…
I'm wondering if someone would have some insight on what is happening here. I'm importing a mesh into Unity that consists of faces UV mapped onto a hand authored pixel art tile set, with the tiles sitting right next to each other. In this image, the seams are most apparent around the window. When using forward rendering,…
I want to recreate this ranch, I think it provides a lot of unique and interesting materials as well as having a very simple design which looks open to being heavily stylized. My current line up of tools that I'm learning (and want to implement in this exercise) are Blender, Substance Designer, Substance Painter, and…
Interested Artist send your emails to: jermainebelcher@namitentou.com Subject: (3D Environment Artist) Job DescriptionWe at Nami Tentou Mushi are looking for an enviroment artist to work with our team in creating an base enviroment(Essential walls and floors) without set dressing for our project. The style of the game is…
Looking for 3D artists familiar with making game art for a wide variety of genres. Responsibilities: * model, texture environment and prop assets * work with art director to complete asset lists with occasional feedback Position requirements: * basic understanding of engines (unreal engine 4, unity engine 5) * must know…
WE want to make pc game like Rune Factory or similar Harvest Moon.the game will be quite big. I imagine that there would be shops to buy tools, items for harvesting -Looking for team member- Animator for 3DModel in game 1 need to know Blender, Maya or any other 3D tool 2 know how to import/export to .fbx files, .blend…