Not mine, this is by Adrian Courrèges who has done some other cool breakdowns in the past. Dig around in his site for some goodies! http://www.adriancourreges.com/blog/2017/12/15/mgs-v-graphics-study/ http://www.youtube.com/watch?v=Zq5mrApE98A
Hi guys. I'm in the process of sorting out my portfolio (again!!) so I can land that dream job. I've had a few ppl comment previously that I need to show some anatomy studies. I'm going to do both a male and female, and this is my progress so far. I've not really touched on the feet or hands yet mainly the torso and legs.…
Hello there Polycounters! I'm new to the community and would like to really get myself invested into the forums. There are so many threads i'm unsure of which one to really get involved with first so I figured as a start to get some feedback on a hand study i'm doing in Zbrush With Dynamesh. All help is greatly Valued.…
hey guys, i've made a head anatomy study. its not perfect, but i learned so much about the human face and how it works helpful critique is always welcome greetings
Hi guys. As I finished my little girl and receive a lot of useful crits, I'm starting another study, to improve my skills and knowledge. This is basicaly a regular sexy cartoonish girl. I'm working on the 2d side before start modeling. Images below are still WIP. C&C about design, lighting or whatever is very welcome.
Hey, Just joined the forum but been here for a whilst now and thought I'd become a member. I'm currently a student studying animation and have been working on a body mechanics shot that I feel is close to being finished, but would like maybe some advice from other people to try and improve it. Any recommendations would be…
http://www.adriancourreges.com/blog/2015/11/02/gta-v-graphics-study/ Stumbled across this, a graphics programmer with his dissection and interpretation of the GTA V rendering pipe. Very neat. Explains how their water rendering works, lens flares, depth of field, level of detail, etc. I love hearing about all the tradeoffs…
so im doing an anatomy study for school and ive started the face today. i really need help on this one. because right now it doesnt look like georges very much. for those who doesnt know, Georges saint pier is a ufc fighter Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with…
We are Taanga Studios and we have a team of rockstars who create high quality 3D work. We have worked with a wide range of industries like Gaming, Metaverse, E-commerce, NFT industries. We are also into AR/VR development. We have partnered with TeraBYT.io and here is the link to our portfolio.…
Hi everyone, I've decided to do a cloth study to improve my cloth knowledge and sculpting abilities. I'm going to try for a once a week update on this sculpt, unfortunately I don't have much time to put into this project as I would like, so I'll post when I have new stuff to show! I don't often post on Polycount, I'm…