Hey,
Just joined the forum but been here for a whilst now and thought I'd become a member. I'm currently a student studying animation and have been working on a body mechanics shot that I feel is close to being finished, but would like maybe some advice from other people to try and improve it.
Any recommendations would be much appreciated.
https://www.syncsketch.com/sketch/174610#218556
Replies
First of all, this is a lot of work. I would consider cutting this down a lot.
Overall thoughts are it isn't too bad. There seems to be a lot 'jank' and the timing could be improved. There are some mechanics issues as well.
Cut this down into a smaller piece and concentrate on main poses. Post an update and we can help.
Unfortunately I can't really cut it down in time as I am working to a brief for university and it has to be this long (20sec). I'm not looking for frame to frame feedback (although I wouldn't complain) but your advice on the "jank" (unfamiliar with that term, jerky?).
As an overall note about consistency, there seems to be a mix of more realistic and slightly more cartoony actions. The foot plant around f342 for example feels a bit more cartoony to me, as does the lack of weight in areas, like the foot plant off the wall around 184.
There's definitely good work in here and I'll be awesome once it's all brought to the same level. Looking forward to an update.
Timing, actions and movements that defy physics, no consistency, joints penetrating, limbs penetrating through.