Hello everyone, we are a team small distributors. We just landed a contract with a big television and telecommunications company to produce a ten minutes weekly episodic animation that will be released every Saturday. So far the only thing missing to sign contracts is an animator. The animator will have to make a ten…
Hey all! Today our new course started, which means that every week we'll get a new assignment to create in a few days. I'll use this thread as some sort of a sketchbook during the course. This week we got asked to create a low poly object. 500 tris and 128x128 Diffuse. Never worked with these kinds of specs, so I'm really…
Hi everyone! i hope everyone had a great weekend, i am working satudays in night shift( but i like to call night watch ). So i started write blog about what i know and this is what i tried to teach; https://gadsby.me/bifrost01/ https://vimeo.com/238254771 I know its not great, i dont have a pc and this one belongs to…
Came across this and I am curious how many texture artists are employing this in their workflow. Does this make texturing more intuitive, easier and less chaotic? I am wondering how this works in terms of textures and resolutions especially as there is no use of tiling textures. Is this workflow effective rather than…
Hello, 👉My name is Edgard and I am a 3d artist and sculptor,, available for freelance work. 🌟Contact email: edgardlops.contact@gmail.com 🎨Portfolio: https://www.artstation.com/edgardlops Ty ! Some of my work:
Hi all , once in a while I was posting some images in the low poly thread. At this point I want to show you what I have been working on for the last two weeks. Most of the models are still wip , once In a while I edit them. Here are some of the models and textures I made for the game. Any comements and critics will be nice…
Hello! I'm currently studying an MA in Visual Effects Production (Compositing) at Escape Studios, I'm looking to collaborate with a CG artist for a Module assignment.If you have a CG asset that I could work with to comp into a shot/if you have a vision for a shot you'd like me to comp your asset into I'd be happy to…
Spent a semester modelling a departure waiting room for a civilian space station. Art direction styled after 60s/70s Soviet brutalist architecture. Getting into the final detail pass, any feedback is welcome and appreciated. Artstation link: https://www.artstation.com/artwork/mRQrv
Hi guys! I've got an idea for a short movie in SFM, and I'm looking for 2 models TF2 style. If they already exist (and I'm sure they are) - please help me find links. If not then I'd really appreciate if you made them for me. I'm looking for a model of a toilet (like the one in this thread) and The Valve valve just like…