Reset xform. whats happening is you have uneven transforms being applied. You might at times want to use one of the subobject selection modes to change the shape of things with scale etc, That will not modify the objects transforms. A fair few operations and modifiers will be affected by the stored object trasforms of an…
I'm working on my first ever character in blender. It's been fairly easy all till now. I have two separate objects: the body and the legs. For some odd reason I can't separate the material by object, all of the material goes to both body and legs. I'm sure it's something simple but I have spent half of my day working on…
So I ran into an issue that it would seem no one at my studio could figure out, not even the tech guys. How do you either edit your Lattice Cage in Maya without deforming the object to get a custom Lattice or how do you apply an un-linked Lattice to an object so that you can then deform the object based on that Lattice?…
So I'm trying to use photoshop to paint a 3d object created in 3dmax. however when I paint on one part of the object, it is coloured in multiple places. I want to paint at only one part of the object. Does anybody have any suggestions on what to do to the model or in photoshop? Also is there any software other than…
So I'm trying to light my model in ZBrush and am a bit new to this, the problem is that the lighting doesn't apply to certain poly painted objects, I can't get it to apply lighting over the polypaint but the Light is applying to the object when the polypaint is turned off. It likes the rocks and grass only but won't light…
this is doing my nut in: how do you extract just selected faces? I've got a bunch of combined sub-objects, and I want to extract one of them, but maya insists on seperating every single sub-object when I all I want is the one. I am currently duplicating the entire thing and deleting everything but the object I want, but it…
Hey, EDIT: Solved myself. Object properties and disable vertex ticks! I would be thankful if someone could help me with the following problem: On the left is the problematic object and on the right is a test cube without active vertices. I have tried following: 1. Turn off vertices in the modify tab under selection 2.…
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Role Overview: As a 3d artist at Supersolid, you will play a significant role in creating fun and engaging mobile games for multiple platforms internationally. You will work as part of a small team to create new games, help to maintain our existing games and develop in-game features.…
I'm kinda stuck getting a decent workflow for making my modular assets. The problem being how to edit the normals so the shading of the perfect fitting pieces will also be seamless. I'm working in Max, the main drawbacks: I can not copy paste normals from one object to another, I can only copy 1 vert normal at a time, all…
probly you have scaled the object too much, and its xform is messing you up. reset xform, under the hammer on command panel, "ultilites" or select object detach or merge to a new scene, or create a edit poly object and attach. lots of things to do when max messes up