Hello Joakim. That Curves tool in Photoshop is performing a mapping of the colour values. You plug in a value A and it outputs a value B. In mathematics, the name of the device that does this is a "function." In order to transfer that Curves tool to a pixel shader, you need to devise a way to input a value A and get a…
Hey everyone! I'm in a studio class right now for my last year at college, and we've been given the freedom to choose what we want to work on. I've decided to work on a science fiction environment to contrast my last project, which was totally urban. I wanted to give myself a challenge I could learn foliage with too, so I…
Hi, The last 2 weeks Ive been working on a fictional cavalry tank as both a portfolio piece and an exercise to get a better understanding of bakes for production values. I was going for a look influenced by Keith Thompsons work on Iron Grip. Incoming large amounts of text on how I designed it. Scroll to the bottom of the…
Currently building a corridor within a research outpost on an icy planet. The outpost was established to harvest valuable gas. Mainly focusing on the design and functionality of the corridor for now. The outside etc will be built much later once I'm happy with the design. Some progress of the blockout: Panel I'm working…
This is a school project that I have been working on for my Asset Production class last semester - I didn't get a chance to do the Normal Mapping so I am trying to finish it. My teacher works/worked at massive black and gave me the concept from Red Faction: Guerrilla - I believe the concept is by Jason Chan? High Poly Low…
Title: 3D artist Focus: Polishing environments and props Type: Full-time, project-based (approx. 1 year) Last day to apply: 4th of November 2018 We at Frictional Games have previously released Amnesia: The Dark Descent, and more recently SOMA. After 3 years of hard work, we are now close to finishing one of our new games.…
in this case, it's "ok" because it leads to one of artstations portfolio sites which are easy to navigate, easy on the eyes, are simple to setup etc. but to be honest, i still prefer this version of your portfolio (love your work on alien btw, such a dope game :) ) https://www.artstation.com/marksneddon because I have the…
The tail needs to be angles downard to avoid blade collisions and/or main rotor assembly needs to be pushed upwards a bit. I just noticed that you don't have a tail rotor...And that tail doesn't look it could function as a NOTAR either. It's obviously not a coaxial design, so yeah...no way this design would ever fly…
Is there a script or function in maya that can do this? It's basically the space loop tools in MAX. Left: Selected edge loops Right: After applying Space this funtion of max: http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=GUID-C1D508AB-A3E5-4965-AAE3-4FA5EC48CA75 can't find this feature in maya, or I don't know the…
If you are or any one is getting any "brand name" versions. I usually watch repair techs & they have .02's to add to the internal workings of which cards(companies) are good in comparison to the others, 1 & 2 some helpful information for the longevity of your products & when to check/change "pads/paste", are also mentioned…