For an upcoming game of us (similar to Legend of Grimrock - a screenshot of our current prototype is attached) we are looking for an outstanding 2D artist (freelancer) with exceptional skills in creating beautiful fantasy environments, characters and some game GUI's. The current job is just for making our current game…
I'm looking for a level designer to help me put together a city map for a post apocalyptic themed sandbox game. The game has elements of parkour in it, you can see how much based on my current TPC demo here: (WSAD, space to interact with green highlighted objects and 1-6 to toggle weapons).…
samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Currentely we are looking for an Character Artist and somebody who is experienced in rigging/skinning models. We need to replace the current Rig of our Hero Models because the current one is very old and buggy. The 3 Models share the same Rig. Picture of the Models: The Artist should work in Maya and do the…
My computer is ancient, was mid-range when I bought it back in 2000. So I'm looking to get a new comp, and I have an idea as to what I'm looking for but I'm not too sure on the specifics. My current computer: gigabyte mobo p3 666MHz 256meg memory geforce 3 20 gig and either 160 or 180 gig HD (my motherboard is so old it…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…
Hello! This is the last peace I wanted to add to my portfolio before starting to look for internships. This environment is meant to represent a large submarine that is used for researching and for doing experiments that need to remain under wraps. My main goals with this environment was to learn more about hard surface…
Hey, I'm just looking for a realy good quality of the character, the texture work should look as real as possible "for a zombie :-)" So basically what i DONT'T want is this scathy overclored character look... The tri account can even go up to 50 or 60.000, multiple textures for the head, boday, hair etc... can also be…