So my max 2012 decided to change what sections on my side-panel are open/closed as default. Example: Every time I switch to Polygon mode, Soft Selection is open and Edit Geometry is closed. This is driving me crazy. It only takes a second to rectify, but I have to do this hundreds of times throughout the course of a day.…
Hey guys, On the project I am working on right now I found myself going back and forth to the Maya Grid Options quite a lot. After a while I found it really tedious and time consuming. At the same time I find the window size way too big (and it also shows too many options that you set once and then you forget about): so…
So i thought i'd try doing something interesting. It needs a lower jaw still. It's eventualy going to be rigged and animated with a Gremlin riding it for some comic relief. anyways it needs more details but heres the general idea. Let me know what you think. I'll appreciate honest critiques. ps. yes the bottom 2 are newer…
News page has been redesigned a little. Trying to tighten it up a bit, make the art more prominent. I tried removing the post title/text/author, but those are important pieces of information so I just made them more compact. What do you think? The post text is probably the least important. Except we sometimes have posts…
@Noth I'd say it depends on what you want to achieve ; I often use retopo just to draw polygons and refine an existing shape by adding it as a detail, it's especially useful when doing hardsurface. I also use 3dsmax basic retopo tools 99.99% of the time, they do the job and stay in the modeling loop within the same…
greetings! i have created spline shape (road section). i also created the path with 2 splines (1 line, the other a helix). looks great other than the obvious gap. i am aware that some vertices cannot be welded. can anyone suggest a resolve or different workflow? all the best! j
Is it possible to import highpoly model so that its normals smoothing angle is 1 or less. Thing is, I decimate a model in zbrush and it creates a lot of triangles. It looks fine until marmoset 3 average normals on import which creates lots of small shading artefacts on my bakes.
Hi Id like to add opacity control (and more), to pop-up menu that opens when you right click ( when brush tool is selected.). Like This: Have been googling for a while and cant find anything. Only tutorials how to make custom brushes.
Oh well here we go again, I must be missing some crucial step making this Trionda ball. I have done my research its based on tetrahedron 4 panels that interlock with this propeller wave shape x3. I attempted conforming, spline and modifiers so far, the issue being since the curved panels fit into each other making the…