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modify normals smoothing angle on import for better bakes ?

polycounter lvl 12
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ahtiandr polycounter lvl 12
Is it possible to import highpoly model so that its normals smoothing angle is 1 or less. Thing is, I decimate a model in zbrush and it creates a lot of triangles. It looks fine until marmoset 3 average normals on import which creates lots of small shading artefacts on my bakes.

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  • EarthQuake
    Marmoset Toolbag does not average the mesh normals on import, it simply loads the mesh normals as saved in the OBJ/FBX/etc file.

    You can set up your mesh normals up however you like in your 3D modeling app, and Toolbag will load them.
  • ahtiandr
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    ahtiandr polycounter lvl 12
    Ok thanks. Its Zbrush obj exporter which creates smooth  normals by default. I tried exporting with fbx without smoothing normals and it worked. However, I also noticed that even with smooth normals fbx mesh looks much better than obj mesh.
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