Hey everyone! If you have some spare time I'd appreciated if you take a look on this animation and leave feedback. https://syncsketch.com/sketch/a3ff7af860ba/ Thank you
Hello everyone I'm looking for a programmer to help in the creation of a 2D horror game, working towards a kickstarter, if you're interested please email me at RoryJamesMcTague12@gmail.com
Hi everyone! My name is Alan, I am looking for a full time position as environment artist remotely (I can negotiate relocation, if needed). I am an environment artist with 3 years of experience working directly with 3D environments for games. All my experience with modeling and building environments was using 3DS Max,…
Hi! My name is Bulat and I'm a 2D artist. I have experience working on freelance and in the studio remotely. I work on props design, icons, UI interfaces and backgrounds for games. Usually I work in casual and stylized style, but I can easily adapt to the style of your project If you are interested in working with me send…
I was hoping to get some advice on modeling a certain piece of a cylinder. I've been trying retaining edge loops and crease sets modifiers (with both turbosmooth and open subdivision) but I can't figure out how to get this to look correct. Here are some screenshots of what I've tried: These first two show the object I'm…
Project Description: On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants. We’re
looking for 3D Environment Artists for
a medieval fantasy RPG
project. The Gothic II and The Witcher 3 games are the…
Our Team is currently looking for motivated programmers and 3D Artists to support us on our Arcade Style On-Rails Shooter Project. One of our goals is to archive a comparable playability like you find it in Starfox64 or Sin and Punishment. There is already quite some work done and a code base exists to build upon it. Tech:…
Hello everyone, I'm redoing the textures for a game. There's a specific door I'm currently focused on, and I'd like someone to help me out with it. My progress has been frustratingly slow as of late, I'm looking to outsource a bit just to get something done. The hard part is matching the original textures. The entire point…
Thank you for the feedback :) I feel encouraged to rework on parts of the head as much as I can. Here is where I got so far with the nose , overall shape, cranium, nosrils, jaw and zygomatic arch. I still think it needs mroe work but it looks better now I hope? I did some work on the nostrils but it still is messy :( I…