///---Current Progress---\\\ Hi everyone :) , My name is Alfredo and I am new to the awesome Polycount community, during last year summertime I made a fantastic course about character design starting from concept to modeling and I am starting to work in my own projects, as I am still a newbie in terms of design wanted to…
Our company is looking for a Unity shader artist capable of making auras of fantasy tropes (such as holy light, fire, shadow, etc.) that would be worn by video conferencing role-playing gamers. We will initially only be commissioning a few auras, but this gig could easily scale into full-time work in the near future. As we…
I brought it into Marmoset and it does look a bit better. Generally looking at the model from an average distance of viewing it looks good, but if you start to really get up close the pixelation is more noticeable. I guess that could be said about a lot of in game models, but I still don't know if there is a way to make it…
Hello, My name is Steve and I am looking to get started on a mobile game similiar to clash of clans or castle clash. I know there are many games out there like this, but I think i have a few good ideas that could hit the market well, and you gotta start somewhere! I am looking for a 2d artist right now to help get the ball…
Hi, for a small project I'm looking for a roman/spartan warrior as a 3D model, something like this: https://uk.pinterest.com/pin/437060338813458576/ The sceps I'm looking for are: - Maya file - Detailed model suitable for close up shots - Fully textured (- Rigged as a bonus (no facial rig needed), if not rigged, then at…
Hello, Tripmine studios team is looking for talented individuals who would help us with the development of Operation Black Mesa (Remake of Half-Life: Opposing Force) and/or Guard Duty (remake of Half-Life: blue shift). About Operation Black Mesa As already stated, OBM is a complete remake of Opposing Force for Source…
Hi, my name is Billy Heberer, and I'm looking for some remote contract environment/prop work. you can find my portfolio at: www.gibson543.carbonmade.com you can contact me through email at: billyheb@aol.com Here are some examples of my work If you're interested, don't hesitate to shoot me an email or a PM, thanks for…
http://cargocollective.com/2bitgfx/Animation I've been an artist and animator in the game industry for some 12 years now, but this is my first attempt at an online presence. Take a look at my reel. Leave a comment if it strikes you, then maybe check out some of my work for Sol: Exodus. Oh yeah, I'm currently looking for…
Hi guys! I'm trying for quite a time now to achieve a glass block look using MIA_material_X or Dielectric, but can't get a good result. Itried to change the reflection/refraction values to make the light twist a little bit more inside the glass, but I always get a very clear, precise result. Some examples of the desired…
Hi everyone, I'm a a student studying environment art going into my last year of college.I'm very serious about making each portfolio piece better than the last and pushing my knowledge to to the limit of what I can do each time. I'm looking for a like minded student or young person just trying to make it into the…