Hello, thank you for clicking onto my forum post! I am looking for freelance/full-time work. I am experienced in: low/high poly modelling for high end PC or mobile games PBR textures UE4 blueprints & Materials LOD's and in engine environment creation. I have a strong understanding of Maya, Zbrush, Substance Painter, Unreal…
Hey guys, I've been searching for hours trying to figure out what the triangle budget is for an iphone 4 and a 4s. Currently, I am part of a team that is creating an indie title for mobile platforms. We currently are using completely baked lighting with only a diffuse shader in the unity engine. Additionally we are using…
Updated! https://www.assetstore.unity3d.com/#!/content/71207 v1.28 This version includes a separate unity package which contains a Beta shader. It's targeted at desktop, mobile shaders will follow suit later. The minimum support version is Unity 5.4 It features: - Recreated in Amplify Shader Editor entirely - Realtime…
I'll try to answer some questions here. To get some more info you could also try opening the Unity scripting reference from inside Unity. If you do it this way, you don't need internet. - You can use: yield WaitForSeconds(3); this will wait 3 seconds before running the lines after it. - If you want to use a button to make…
I'm working on a little ongoing solo project right now to make a basic co-op twin stick shooter in Unity. Trying to floss up my low-spec stuff and hopefully get a fun game out of it! The theme is WW2, and so far I've got the weapon sets ready to show. I tried to keep them under 200 tri each, and each faction's weapons…
I've learned a lot about pricing assets and in the future, I would price all of my assets much higher. Something I would normally sell for $20, I would now set the price to $40. Why? I made 16 asset packages for the Unity asset store. I intentionally made some of them...uh...crap. I was experimenting with min-maxing my…
Hi, i am looking for an 3D Environment Artist for a mobile game project on a freelance basis. First i would like to do a test run with a small office scene. If that works out good, more work will follow. About the Scene: Realistic proportions and stylized texture work to lean into a comic book direction (see reference…
Factory42 London is looking for a 3D Modeler / Game Artist preferably UK-based, ideally working in Unity, with wide experience across various aesthetics, stylized low and mid-poly organic forms and environments. PLEASE SEND YOUR PORTFOLIO / CV TO THIS EMAIL: careers@factory42.uk MORE INFO ABOUT THE COMPANY…
Hi! Im Grumfy, and im solo developing at the moment a 2d platformer story mobile game. The theme of the game is about a kid named Phil who doesn't like breakfast who get stuck in this nightmare where he needs to fight off the enemies, complete puzzles and finish missions to progress further to his final goal, which is get…
Having used Unity extensively for baked lighting for standalone VR and mobile games, I wanted to push Unreal light baking further for AEC / VR use but for PC specs. Goal was also to get as much clean result as possible without 10 hour wait and within 2-4 lightmaps. (Bake times 45mins - 1 hour) All lights are set to Static.…