lol xD hey guy's no worries, evrything is gonna be just fine, there are probably some issues and 24h more or less... well you know... let us just be patient... and because Fred is entering the contest, who cares?! Just he's entering doesn't mean that we can't have fun doing our art and even his forum is entering the war…
Hah - Im not bad Master Shotty ... haven't had time to shoot the shit on MSN lately ... deadline for the game is Friday though so it will be fun, fun, fun after that! I knew you would have something to say about the hand anatomy guy! The rig I had to pose it with was a specific size, and so I had to soft-select the…
Hi everyone! I’ve just finished creating this fun, stylized 3D toon bag model using Blender. It’s perfect for games, animations, or creative projects. You can check it out and grab it on TurboSquid: https://www.turbosquid.com/Search/Artists/Smoothi-Loops I’d love to hear your feedback or suggestions. Let me know what you…
We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…
Hello, Our indie team is looking for a passionate 3D Artist/Animator to join us in developing our upcoming title - Space Spiders Arena. About the Project: Space Spiders Arena is a fast-paced sci-fi arena shooter where players control spider-like robots competing in tournaments that take part across space - from asteroid…
Specialized in 3D stylized environments and props. Uses ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Knowledge of Unreal and Unity Shader graph. Able to make particle systems. Receptive to feedback. Love fantasy, horror and sci fi. Highly motivated…
Hi everyone! I finally finished my Lords of the Fallen project. Hope you like it! For more information: ArtStation - Lords of the Fallen - Pieta, Realtime [Fan Art], Hoscorton
Wolves is a fan-made Mechassault game being built in Unity. We've been working for two and a half years to make the best game we can. We have a couple maps ready to go that could use an art pass by someone with experience in 3D. I've been handling most/all of the 3D art myself over the past couple years but trying to be a…
My very first fan art from one of my favorite game of my childhood. At first I wanted to do a remake of the original picture you see when you load the game, but it felt empty and looked dull, so I decided to go further. I've put Twinsen into a situation of a matter of life and death. He get chased by a cloned soldier and…
I've had a bit of time to start playing around with normal maps again. Full disclosure, I run the Surface Mimic site, but I'd appreciate some help gauging the usefulness of matched color and normal maps, maybe even ones that tile. Normal maps are excellent for some surfaces that displacement maps can't easily handle. These…