Cool. 3dcoat once was my favorite soft for materials . Not sure why it all still look so complicated although. I would prefer just a single node flow and layers just as an ability to quickly switch on and off certain node brunches. Also very much hope the base noises are not only UV projected or triplanar blurry . A true…
I have been working on my roof, and I am considering two approaches to achieve results similar to No Rest for the Wicked. Since the game uses a top-down view, their roof tiles are quite flat because they don’t require much depth. However, this wouldn’t work in my environment, as I want it to work well from multiple angles.…
I quickly threw together a mini faq on matrix maths (this is not indepth just a fast read thru) and still would like to add to it, sort out things that are unclear (or wrong). dejawolf might do a nicer version of it with proper illustration and not the lacking ascii art. Give it a try and please give me feedback…
Dear Apple, Please put your plans for global domination on hold. While you're at it, stop trying to trick me into downloading your web browser. I've told your updater no 3-4 times. No means no. Thanks, Vig (Its been a while since I've done this...) Apple lacky: No one is using Safari. Jobs: Then we need to bundle it with…
I learned Blender recently, having used maya, max, etc in the past. Switching to “industry standard” keymapping might help get you going more quickly or change the shortcuts to what makes sense for you. Some things are not great compared to the other softwares, some things are better. I don’t think it’s a waste of time.…
Posting this here to mostly just keep track of my own thoughts as I try to work through this. I want to make a little character creator for a dragon in Unreal Engine where users can flick through different body parts like horns, spikes, wings etc. As well as being able to select body colour and different markings. I've…
Hey guys Just wondering if any of you guys have an hints on how to unwrap a hi-poly model quickly or how do you go about doing it?. My main problem is that Im finding it hard to select all the polys I want quickly,especially those that are running along the harder edges to cater for the eventural turbosmooth. I try and use…
Does anyone know a way to put all links to another folder quickly? Maybe by text editing sbs file ? or with their cryptic dependency manager? Like their "relocate" but for all files at once? ps. Just noticed that dependency manager is showing nothing at all
Ugh, unfortunately the bullshit detector was right. :( https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/komatsu-fh50-dirty Sure, you'll get a portfolio finished in record time, but then someone hires you to model something, and you can't find it online already... what happens then? They'll see through your…
Here's one possible solution to modeling this ball, I'm using 3ds Max. I start with a sphere primitive and trace the pattern in orthographic mode with splines: You can then either conform those to the sphere or use any other modeling method to get the curvature. After fiddling with the shapes a little bit, you can quickly…