Hi im looking for some critique and thoughts on my animation. As you can see im a beginner and im looking for other people (who seen an animation or two) to give me their feedback. model
I'm creating an Anime looking character right now and I'm debating on keeping it unlit or allowing detailed lighting. I don't know why but SkinShade4 is so much better at making anime models look pleasing than any other materials. Unfortunately, I can't replicate this on Unreal.
Are you looking for a new experience? Longtail Studios might be the place you're looking for! We are currently looking for a 3d Artist for our Quebec City Office. The chosen applicants will be in charge of the modeling aspects of the project. He/She will work in collaboration with the art director to set the quality level…
I'm a professional software developer who works in the medical industry. Medical equipment and games probably have more differences than similarities, but I've had a certain game-like project on my mind for a while now. The one thing that's held me back is the art/visual assets. Now that I have a job though, I realize I…
Looking for skilled 3d people who use 3dsMax v7.x+ and/or Photoshop for use in building models from concepts. These will then be rigged, textured and animated (by yourself if desired) and imported into the game, Dawn of War. Models usually range from standard units (3000-3500 polys) to unique ones (5-7k+ polys). Bipeds…
Hi, my team and I are currently looking for a 2D animator for an unannounced indie title for PC/Console. The game will feature 2D characters seen from an isometric perspective drawn by Jake Morrison (https://www.artstation.com/jakemorrison). We are in the works of creating a visual prototype, and we need someone to help…
Hello people! I wondered if anyone would be kind enough to have a look at my portfolio and see what I need to improve and what pieces of work you think hurt my chances are getting a job within the industry. Tell me what you like or what you dislike, what works and what doesn't and what other pieces of work I can add to my…
Hey all, The company I work contract for, Kingdom Games in Austin,TX is looking for a Full-time Technical Artist. http://kingdomgames.com/technicalartist.html Wanted to pass this along to those looking for work. Thanks :)
Looks super cute! I think you could make the shoes and hands larger, the antenna thicker, and bring its collar more of a third down its torso. I also think the metal material should have more of a hammered look to it. Regarding the clouds, I think you should have a colour/brightness gradient which is darker the closer it…