hey guys! one of my favorite sci-fi movies from that era is The Thing. its a super gory sci-fi horror where a mysteriously infected dog brutally attacks both human beings and canines in a camp in remote Antarctica and they discover that the beast can assume the shape of its victims. AND IT KILLS EVERYONEEEE! haha. heres my…
I have started creating a sci fi hall/base and i have designed it and created a base model. Now, as most of the part as happens in sci fi will be modular or somewhat repetitive,so i wanted to know how should i plan the models which are to be copied all over.I mean after coping the models should i have to uv unwrap all the…
Hey all, I wanted to make something that could fit in a sci fi universe. Special thanks to Vitaly Bulgarov's Gnomon DVD which really helped me with proportions and hard surface stuff. Other inspirations were Blizzard's Marine Cinematic and Robotech. C&C always welcome.
Hi guys, I decided to make a thread for some C&C on this drone based on this concept: https://www.artstation.com/artwork/1Ndk3 from Dmitriy BessonovHere are some wips, C&C are very welcome. Btw i try to make it a bit different. Thanks,
Alright, so this is VERY early in the project. I'm just making the textures and models in max to import into UE4 later. I'm fairly happy with the stool, pipes, and toilet, but the bed is god awful and I can't think of a good design for it. Anyone got ideas? Thanks!
Working on a war machine style soldier just wondering if you guys see anything I should work on and how the armor is looking. Also any tips for building armor would help alot I plan on taking this to zbrush :) pls critique thanks :)
Some kind of atmospheric mask with tracking capabilities :P In case you want to read the full description here's a link to it. Bloodhound - artstation 2k texture and about 9k triangles. Softwares used for this project were Blender, Substance Painter, Marmoset Toolbag and Photoshop. model
Team name: The Angry Engineers Project name: Centration Brief description: Centration is an all-out survival action-RPG based on board space stations in the Centration solar system on an expedition to save the world! (how clich
Hey guys, I know it's a very dull question overall, but when it comes to game art, what mostly sells in the UE4 market place? What people look for? Full environment? Weapons? Sci fi things? Stylized? etc etc
Here are some characters I've been working to wrap up since attending school in April: Fishy Cleric, aka Cardinal Birmbauer - concept by Sean Murray; Pinky monster concept by M.C. Barrett. Any criticism or ideas will be very appreciated. Thank you!