Hey all! Trying to get better at posting my work on the internet and thought showing my progress on a project I'm working on here would get the ball rolling as well as give me a great opportunity to get feedback on what I got. I'll be adding on a bit about the phases of the project (i.e. reference, blockout iterations,…
I am trying to follow this tutorial on making a ship. Im not making a wooden one, I am making an oil tanker. I've followed it well up until the LOFT command part. This is what theyre doing: And this is how mine is coming out using the same loft settings.. wtf? Odd topology, some sections didnt even loft, and nothing is…
Hey everyone! 😊 I’m a game programmer looking for a 3D modeler to team up with for a small game project. My main goal is to gain experience working with a team, and I’d love to create something horror-themed – but I’m open to brainstorming ideas together! About Me & Past Work I’ve been developing an MMORPG called…
Refreshing the banners! Send these people some love, let 'em know you care as much as we do. In no particular order...* https://polycount.com/discussion/211023/sea-of-thieves-anniversary-update-environment-level-art-dump * https://polycount.com/discussion/221392/sketchbook-frank-polygon/p1 *…
here we go, this is is all the same mesh from the left with different settings and levels of support applied. 1. being the base 2. with support geo/quad chamfers 3. unaltered creases 4. bit of support geo 5. fully supported lemme explain support loops can carry a lot of stuff such as the flat top in this case as it offsets…
Hello. I've been working on this model of a classic GM New Look bus also known as the "Fishbowl", I intend to keep it roughly around 100k polygons for the finished model while maintaining as accurate looking proportions as I can. When the model is done (hopefully soon) I intend to make some renders of it with a heavy…
I liked Cyberpunk 2077's graphics, thought it was pretty immersive. I agree with newer games being bugladen and poorly optimized. UE5 has lowered the bar of entry to becoming a game developer, for better and for worse. I think a lot of senior talent for optimizing games has left the industry; either let go for cost cutting…
All right, so the last animator I found didn't quite pan out as well as I'd hoped, so I'm looking for another animator again and I'm putting up some requirements this time. If you're interested in this contract, please e-mail me at torque_mod@surrogateinteractive.com *Must work with 3D Studio Max 8 *Must have…
Hey all, I know the loft tool in max is notoriously tricky but I've been stuck trying to fix these splines for a couple of days now and could really use some help. I am trying to loft the profile of a skirting board and ceiling trim for a room however when I select the profile to be lofted along the path, they do not…