Hello everybody! B) I posted my past work here finished, but now I want to share with you all the stages of development :) In this work, I decided to start tightly learning Marvelous Designer for fabric (before i used to sculpt all the folds in ZBRUSH) and the Arnold render to get the best quality. Since this year I am…
I'm having some weird isssues in Maya 2017 update 3, I'm creating my joints and when I rotate I get these 4 weird behaviors: This is how I expect them to look: Now, observe what happen when I simply orbit the camera around the model (in wireframe or shaded, x-ray or not, doesn't matter) 1. Joints disappear and only…
Been working on this model following a digital tutors course, it's a very detailed guitar model, after the modeling process i'm planing to render it using the new arnold in maya 2017 < ( exciting stuff ). -- here are the pictures of what i have so far ... - the guitar body: used the holes so i don't have to re route so…
"However vast the darkness, we must supply our own light" My first ue4 jam! Stellar Darkness, our game submission in collaboration with a small team for the third annual Epic MegaJam #ue4jam Check all the great submissions here, can't wait for November 30th, good luck…
I have been working with Mudbox 2017 up to about a week ago. When I tried to fire it up, it gave me a pop-up that said "Mudbox Requires a New Intel Graphics Driver" I have two display Adapters, one is a AMD Radeon R5 M335, The other is an Intel(R) HD Graphics 520. I have updated to the newest driver for the Intel one,…
These, although adding some new ones, are old models from several months ago, for those who have noticed, yes. lineart conceptualization and a little superficial color, I still do not have the technique to make a splashart at the level of riot 2017. . . I believe this skin xerath although it is not polished anything, I…
*edit* on my thing, there was a thread already existing on it, forgot to search (http://polycount.com/discussion/173988/3ds-max-2017-uv-unwrap-window-bug) *edit* I'm just experiencing Max 2017 because of the horrible 2016 memory leak problem using the UV Editor window. Also experiencing your problem with the Overlapping…
Hello all. Kazuya here. I just got 3ds max 2017. I transferred a model I have been working on for a while to the new version. Unfortunately there has been some major interface changes. The interface change that has stopped my workflow completely and created a great inconvenience is the unwrap's edge selection. I was…
This seems like a really general question, but I feel like I need to ask it now since a LOT of the tutorials I look up for it these days on youtube are impractical or have outdated workflows. I've also tried downloading premade rigs and trying to figure out how they tick but they just look endlessly complicated from the…
Hi there, My name is Jordan “Jordanov” Jaminet, and this my entry for the Riot Creative Contest 2017. FINAL ENTRY : https://youtu.be/U1pf4Gtg8gk CONCEPT : First, I will enter in the ‘Stylized’ category. On my idea, I will do some “spirit projectiles” coming from shadow isle. My main inspirations will be mainly Kalista,…