Here's my favorite part of the piece even though I wasn't able to finish (just in case anybody looks at this again LOL) ----------------------------------------------------------------------------- Hello everyone! I plan on designing and illustrating "Tiki Taliyah." I'll be going through my thought process along with some…
***UPDATE*** SCENE COMPLETED ORIGINAL POST BELOW Hi again, I've got this little diorama to a stage where I am ready to show some progress. I've been working on it slowly over the last couple months and am at a point where I'd like some fresh eyes to see it and hopefully give me some good feedback, crits and ideas. It…
Compatibility | Documentation | Asset Store This package extends Unity's Post Processing Stack (v2) with 33 additional screen effects. Aiming to provide visual enhancers or feedback effects. ⚙️ Post Processing Stack benefits • Effects work in Scene View • Changes made in Play-mode are saved • Profile-based settings, easily…
Use either "shaded" mode instead of "Realistic" or turn on progressive refinement. The grainy transparency is a result of "Realistic" mode being essentially a progressive renderer, which refines the output over time/render passes. For editing and modelling it's best to work in "Shaded" mode, for lighting it's best to use…
I meant licensing it out or trading technology to improve games for the benefit of players. And I understand it doesn't happen because of the competitive nature of game development. It may result in additional revenue through profit sharing and royalties. I support a more cooperative culture of game development over the…
As mentioned above, try to make sure that you're comparing with the same IBL content otherwise you're bound to have differences. Other things you can try: 1. check to see if Toolbag is treating your textures as sRGB in the texture options. 2. use the Toolbag2 app link to preview your progress throughout the texturing…
Step 81, Repeat the process for 8 bananas total. To be continued. Here is the attached animated Gif. Please feel free to take these and learn. Please feel free to critique if you guys find faster ways of approaching this as well. Would love the help. I am just journalizing to see what my progress looks like exactly step by…
@AtomicArmy ah I get swamped with work for a week and there you go and finish it! Great job. Some very serious progress from beginning to end 🤍 Give yourself props. This became much more cohesive over the last few iterations 💪 Hopefully the next one doesn't have to take a year. And if you want feedback on the final result…
@Zocky Thanks a lot, you too have some awesome work, love your progress. I dont know if its a placeholder but you could check out the roof and the transition between the wooden elements to the wall. I really like the damage transition between the plaster and the bricks. Really looking forward to more progress :) @Zorina…