Dang, with the limitations you have, that's awesome that you're able to get done what you've done so far. Do you want to be a generalist, or specifically an animator? If animation, then for future projects I would not worry about rendering and instead focus on the actual animation. I would hands down hire somebody with…
Hey folks, I'm up to my man-boobs in a VFX art test. It's software independent and I decided to use Unity, of which I have *a little* experience. That said, I need help!! :poly122: All I want to do is play an animation that I've created with 3DS Max in Unity. Literally, hit play and see the animation. Nothing fancy. So…
Team name: ShadowyTree Project name: Dark Age Brief description: Dark Age is a 3rd person 3d role playing game set in the world of Entaria.It has been in development for a long time(since 2002).Though most of the work is one in the past 2-3 years.The game is currently playable. Target aim: To complete the game.…
Team name: ShadowyTree Project name: Dark Age Brief description: Dark Age is a 3rd person 3d role playing game set in the world of Entaria.It has been in development for a long time(since 2002).Though most of the work is one in the past 2-3 years.The game is currently playable. Target aim: To complete the game.…
I'm working in XNA, and I need an animator who has a copy of 3DS Max 2011 or earlier. KW XPort is the only exporter I have found that respects all of XNA's standards when it comes to animation. I'm working on this on my own, and as such I can't pay studio rates, but we will discuss and try to make it fair. I need a model…
Hello people, I am a tutor at Media Design School and we are looking for an animation tutor. I am just putting the ad copy down below, but if you have any questions about the job, just PM me. We need a professional Games Animator with proven skills at the cutting edge of industry to engage, teach and inspire students at…
Yeah, boned quads work fine; Mika Mobile uses that approach for their iPhone games. A lot of 2D animation packages have skeletal animation as well, some with support for IK and whatnot. Flash and Anime Studio are just two of the numerous packages I've seen that have skeletal animation support built in.
Wayforward is seeking an experienced 3D character animator for a action/platforming game on the XBox360 and PS3. Applicants should have a thorough understanding of the fundamental principles of classic animation, and extensive experience in animating characters for games. This is a per-project position, but for artists…
Hi folks. it's me again. I'm making an animation in Maya that needs to be synced up with a sound file i have. i'm making the animation for a game engine that plays the animations back at 30 fps. when i set maya to 30 fps however, it speeds up my sound file, so that everyone's talkin awl high-pitched like. s'no good, yuh…
Hi guys i am polishing some animations that i did on the animation mentor´s course. I got used to this animation and cant see thing to correct/polish if someone could help with critiques i will be very glad http://youtu.be/vko0kP29qss thanks ---- edited final versions [ame="…