Thank you Eric! I couldn't find a decent script or software. Speedtree Compiler (which is part of the UE4/Unity subscription or Speedtree for Games) can do it with assets created in Speedtree. Speedtree also creates the model for you which is nice. Rendering in any decent 3D package works, of course. But you can also do it…
Hello! My name is James Vermillion. I'm a trading card illustrator for Spin Master and Universal Pictures, and I do illustration for comics/publishing as well. I'm looking for more work right now, because job security is always a question for us artists nowadays, and bills are expensive. Feel free to peruse my portfolio,…
We are pleased to present the Preview version of a major update to 3DCoat, which fundamentally changes the approach to creating materials and textures. https://3dcoat.com/forum/index.php?/topic/34175-3dcoat-2026-gpuppp-development https://youtu.be/nYxZIJ9UKyI https://youtu.be/0HVhnFv_Nm4
Other than falling back on quarters which I remember from a kid as being more annoying as I wanted to munch something right away. What can I hand out to treat or treaters that isn't filled with unatural crap? Carbohydrates are fine, but not this synthetic stuff. No, I don't have the equipment to bake/create my own. Anyone…
Hi Guys, In my Introduction to Multimedia class we've been tasked with creating an interactive multimedia presentation of some sort. The Professors only requirement was that it be interactive and that it could run on the Macs in the lab without installing anything, if it doesn't run I don't get a grade. The main program he…
I have a high res version of a character and the client wants LOD's made of it after the fact that its been uv'd and textured. Is it possible to create a lower resolution version of the model without having to re UV and re texture the model? I've tried deleting non UV edges of the high res to cut down the polycount, but im…
We need to create an interactive 3D map for the galaxy sytem of our game. A good example of the quality and accuracy we are looking for will be this: https://robertsspaceindustries.com/starmap The map will be used inside UE4. We would prefer a flat budget for the finished product than hourly rates. Please contact me with…
Here is my updated project. An old street stone floor material created with Substance Designer and rendered with Unity HDRP. Here's the link for more detail: https://www.artstation.com/artwork/dO4xdJ Rendered in Unity Rendered in Unity Rendered in Unity Rendered in Unity
So I've been having this obnoxious problem which I've highlighted in the screenshots below, I'll hide most of the mesh and sculpt on just one area for a while then when I go to work on another section of the model I'll find all of these artifacts all over it. Mostly I get surface noise but on some areas I'll get intense…
Hi there, I have a question. I'm using Maya and Unity for our mobile game development. We are quite new in 3D (before this we mostly do projects in 2D), so this may seem to be quite noob question ; How to make beautiful scenery / environment for small scale level? Notice in the attachment, I just be able to use the the…