We are looking for a 3D Artist to help with the creation or real-time architectural and product apps in Unity. Position is full-time and on site in Cincinnati, OH. Please see link for full description. Thanks. http://www.indeed.com/cmp/RLA/jobs/Artist-Real-Time-Application-Developer-f1bdd23765746d2b?q=3d+artist
I'm not writing the shader yet ;] Problem with vertex colours is : - I painted vertices in max - imported as fbx to unity - painted terrain with detail mesh painting - all detail mesh is tinted with vertex colours ( == grass is red ;]) As far as I know there is a plugin for Unity to vertex paint but I wasn't talking about…
Hi, I am lurking on everybody's work since a while, (especially the waywo thread) and now I am asking a question: I am working on a character in 3Ds max 2012 sp2, I modeled a guy with a few polygon with alpha transparency, and there was a first problem. Some of the polygon seem to have normals reverted. I switched from…
Hi guys, in the very near future I have the opportunity to contribute to a small mobile game for the iPod, realized with unity and I would really be very grateful, if you guys can help me out with some answers ;) - What triangle count can the iPad (1+2) handle on screen / total loaded? - what texture resolutions can the…
I am looking for a 3D artist to make a 3D building to use in Unity. The idea is a one room laboratory which is heavily reinforced but not straight up futuristic, perhaps closer to space technology. The room should be unkept and somewhat dirty but still fully functional with lights. Dimensions should be rectangular close to…
Hello, I'm new to Unity too. Do you perhaps know why my normal map won't show up. Its set to Normal (Texture settings). I'm using HDRP setup. The texture has been exported SP with HD unity pipline. Thanks. SOLVED!!!!
Figured it's worth mentioning for anyone who may've missed it, John also wrote up a pretty damn useful article on the more technical bits of working with Unity. He started a thread, but it's tucked away in the technical talk/unity board (I almost missed it, so I thought I'd share it here for anyone who doesn't regularly…
The world is in the midst of an unprecedented situation right now, and my thoughts go out to those affected by it. Though we’re facing a time where job opportunities seem hard to come by, there are still some out there. Here's an example of one we have open at Ubisoft Montreal that the art community may be interested in:…
Heya :) I'm looking to get in contact with someone who not only knows their way around Unity, but can do some web programming as well. PHP primarily. Use this thread to discuss what you may/may not know or ask questions specifically. If you fit the description immediately - please email me here: adam[at]polycount.com This…
Here's some models I've been working on for http://www.leapinteractive.co.uk/ for submission to the Unreal Marketplace and Unity Asset Store. It's been quite a learning curve - primarily in the area of creating PBR materials that offer a load of flexibility for the user. All of the assets needed to have different colour,…