Yesterday it worked, Today... I do not know if it is going to want to. I usually just drag and drop and bam I can bake everything, well..today its not allowing me to drag it in and begin my bakes. I can drag it and view it in the 3d view though. I tried manually importing it Rightclick-> Link -> mesh->File Anndd it doesn't…
Just make sure to uncheck "Turbosmooth" on your FBX export setting for the HP object cus it got me last time into believing that by checking "Turbosmooth" means "export with Turbosmooth applied" but apparently it means export the modifier together, if your target app (in this case Substance Painter) didn't support…
If Live is cheaper there is no catch. In fact you get more. I recently paid ~25 dollars to purchase B2M3 just to upgrade to a live account because of the bonus features you get. You get access to beta forums/downloads for their software as well as monthly drops which give you a few free substances a month including cool…
Thanks for taking the time to write such a detailed response, I really appreciate it. :) You're absolutely right that concept design is its own discipline, and that's one of the reasons I'm not treating the AI images as blueprints. For me they're more of a starting point to generate ideas and point me in a general…
Hi everyone, I am currently trying to bake my textures from a highpoly mesh to a lowpoly mesh, and for the most part everything is working fine, but I had noticed these weird sharp points on my texture and when redoing the bake I noticed they were coming from the curvature map. I have tried adjusting the settings but…
Hi everybody!! I made this material a while ago but i want to share it with all of you to may help if anyone is struggling as i was when doing it. Hope you like it!! . . . So... First of all, what you have to make sure before starting losing your mind with lots and lots of nodes inside Designer is to visualize the material…
As the title suggests. I'm having issues baking from high to low poly. During baking I only changed: - Antialiasing 4x4 - Match to By Mesh Name And changed nothing else. No idea what's happening. It kind of started doing this after I updated to the latest version of SB. Maybe it's soemthing wrong with UV's. Made this with…
Hello friends, I'm creating some berries and inside SD, I'm transferring texture from mesh at 4k and Anti-Aliasing set to Subsampling 8x8. Can someone please help me understand why are my textures so pixelated? I can barely understand what I am look at despite 4k resolution. Things finally start getting a bit more clearer…
Hello, I'm a 3D artist looking for projects or fixed position. I have 5+ years of experience creating 3D assets for games. Most of them are stylized characters but I can do environment pieces and pbr textured assets too. Here is the link to my portfolio: https://www.artstation.com/artist/joansantus Contact…
So not too sure if i'm just doing something wrong or its a bug, but whenever I select which generator I want to apply to my mask on my fill layer, it changes the mask so it has selected everything and the generates the whole mesh; instead of just the small section I masked. If this isn't a bug how can I just add a…