Hi! IThis is my new material for Substance Painter. With it, you'll be able to generate a set of game ready textures in a few mins. It uses polypaint & other baked maps as input. You can download it freely from here: https://gum.co/P2M Video demo of the latest version ReadMe:[spoiler] MENU STRUCTURE: ***Basic material…
Hi guys! I just got SD trial, and watched the first two tuts on their site. I dont seem to be able to find any of the stuff the guy is showing with the HotRod, though. I assume that is because you have to create that stuff yourself, build up a library. How long did that take you guys, to get to a point where you felt SD…
Hey everyone, just wanted to announce that we will of course be at GDC this year. Apart from the Beer Bust we're hosting on Thursday at our booth with Sketchfab and Polycount, we'll have plenty of other sessions on that same booth and one larger sponsored session on Paragon's character pipeline with the amazing folks from…
Whenever I try to bake my maps, I get this error "Not enough data in the high poly to use selected baker. Aborting bake." The bake actually works, partially. Sections of the mesh have the detail from the high poly mesh I used to bake the maps, other areas however become faceted/jagged. If you need more information, just…
Yesterday it worked, Today... I do not know if it is going to want to. I usually just drag and drop and bam I can bake everything, well..today its not allowing me to drag it in and begin my bakes. I can drag it and view it in the 3d view though. I tried manually importing it Rightclick-> Link -> mesh->File Anndd it doesn't…
Just make sure to uncheck "Turbosmooth" on your FBX export setting for the HP object cus it got me last time into believing that by checking "Turbosmooth" means "export with Turbosmooth applied" but apparently it means export the modifier together, if your target app (in this case Substance Painter) didn't support…
If Live is cheaper there is no catch. In fact you get more. I recently paid ~25 dollars to purchase B2M3 just to upgrade to a live account because of the bonus features you get. You get access to beta forums/downloads for their software as well as monthly drops which give you a few free substances a month including cool…
Hi everyone, I am currently trying to bake my textures from a highpoly mesh to a lowpoly mesh, and for the most part everything is working fine, but I had noticed these weird sharp points on my texture and when redoing the bake I noticed they were coming from the curvature map. I have tried adjusting the settings but…
Hi everybody!! I made this material a while ago but i want to share it with all of you to may help if anyone is struggling as i was when doing it. Hope you like it!! . . . So... First of all, what you have to make sure before starting losing your mind with lots and lots of nodes inside Designer is to visualize the material…
As the title suggests. I'm having issues baking from high to low poly. During baking I only changed: - Antialiasing 4x4 - Match to By Mesh Name And changed nothing else. No idea what's happening. It kind of started doing this after I updated to the latest version of SB. Maybe it's soemthing wrong with UV's. Made this with…