Hey guys I was wondering if I can get some help with a particle effect I'm making in UDK Mobile. I've started a thread on the UDK Forums but haven't had much luck so maybe someone here has run into the same situation. http://forums.epicgames.com/showthread.php?t=795791 Any help is appreciated.
Hi Polycount, I had a quick question about Maya's indie license 100,000 USD annual revenue limit. Apologies if this question has been asked before, I am having a very hard time finding the answer to my question through search. A quick search I see this quote: "Are you eligible? Your annual gross revenue from creative work…
http://news.softpedia.com/news/Windows-Basic-Antivirus-Installed-via-Fake-Flash-Player-Updates-255909.shtml I just got pwned by the above. Took forever to get rid of it all. Soo, if flash wants to update when your browser is open versus when you first login be weary. Half the issue was I had no AV on (was testing something…
Hi! Looking good already. Perhaps some straight lines could be broken up and sharp edges beveled. Then possibly some break up and variance on large, unform areas, here cabinet and beams. If would like to push it further, I think another 'personality pass' would be good. For example: the favorite pillow is patched.…
Our project is looking to hire an additional, full time team member. This is a salaried position with health insurance benefits, open to anyone in the US or Canada. Our project is Architect of Ruin, a sword and sorcery colony survival game. The game is funded and has a publisher, but that relationship is not yet announced.…
I've been working on this the past couple of days using solely probooleans and then a little hand tweaking in max. Took the pieces into zbrush and dynameshed + polished along with some hand smoothing. Based on the concept here: http://www.rmory.net/portfolio/blacktank/#prettyPhoto[gallery]/3/ You can also see a decimated…
NOOOOoOoOoOOOOoOOOoo... I mean... ahem... You can do that, but I strongly advise you to pick up one of the major packages, Maya or Max. They are both roughly equal on most of the major things with a lot of overlap there are some subtle differences where people who model tend to like Max and people who animate tend to like…
2D concept artist looking to work on cool projects. will do environments and props with a specialty in character/creature design. Have experience on UI for games too. Previous companies- Zynga, Tentworks Interactive, Rockstar games(rdr2) https://www.artstation.com/angithjayaraj
My coworker just showed me this page... I thought it was badass and wanted to share it with the polycount... maybe you've seen this already, but I found it really cool. http://features.cgsociety.org/story_custom.php?story_id=4735&page=2