Becca Bair Pixel / 2D Artist Hi! I'm Becca, a freelance artist currently located in Austin, TX. I have been creating art for clients for almost 5 years now & have 20 years experience as a pixel artist. Currently I serve as Creative Director/Lone Artist for Arcadian Atlas so you'll have to excuse the logos!~ Contact Me:…
Hi, I'm creating a 2D Mobile game that I've been told is really addictive and fun. However, it's really let down by the game art which is not my top skill at all. I've tried to make improvements as per the below screen shots. But it needs a professional make over in order to get people downloading and playong the game.…
Greetings all, This "might" sound odd but I'm looking for someone experienced with 3D animation (particularly with bone rigging and animating) for 2D based and eventually 2.5D based games (as the team and our portfolio grows). This is a new team formed under Key Jay Compound LLC. You will be utilizing a software called…
Portfolio and cv at COURTLANDW.com Most recently worked remotely as Art Lead and Concept Artist on a Virtual Reality title for the Vive and Rift with an international team. We demo'd that game at the 2016 Silicon Valley VR and VR World Congress. Can provide:- iterative 2D concept art: characters, environments, creatures -…
Hello guys, we are working on an android game for last few months, basically a drone racing sort of game which is almost 80% done, sound and 2d art are lacking and so we are looking for 2D artists here to help us finish it off, currently we are a team of 3 people (1 programmer, and two 3d artists) You will be 1. Designing…
Hello, I need some advice when it comes to improving my 2D art on a technical level: human anatomy, painting techniques, copying what you see, etc. I'm mainly doing 3D work on environment pieces and props and I'd like to continue to improve my technical skills in tandem so that I can have a broader range of work that feels…
Hello, I need some advice when it comes to improving my 2D art on a technical level: human anatomy, painting techniques, copying what you see, etc. I'm mainly doing 3D work on environment pieces and props and I'd like to continue to improve my technical skills in tandem so that I can have a broader range of work that feels…
[IMG][/img] Hey Polycount! Our USC Games team, Pareidolia, is looking for 2D and 3D Artists to join our development team! What is Pareidolia? Pareidolia is a 2D/3D puzzle platformer in development for PC and Second Screen. Players become a master puppeteer and manipulate props on a 3D stage (tablet) to cast platformable…
Hey guys, We're Gazia Games (www.gaziagames.com) and we're making a MOBA for mobile. We've posted here before and have worked, and paid more than 10 artists from our 3D/texture and UI postings. Now we're looking for a highly technical, accomplished and polished artist who can produce 2D art with composite scenes --…
Hello potential future game artist! We're looking for a great artist for our upcoming game "Monster Logic". This game is a puzzle/programming game inspired by the work of Tomorrow Corporation and Zachtronics. It is currently done at 95% (fully functional Alpha) and already has its (hidden) steam page. The game is built…