Oh the one thing that I did find odd was the 'time limit' on the app... I can understand not wanting to have people using old versions and possibly giving out dated/moded feedback but for the sake of market penetration (so to speak) it might be better to remove that limitation so the app *stays* in peoples hands longer…
Was talking to a fellow artist tonight and he suggested making cloth folds in max versus zbrush as per getting the angles of gravity. Was wondering which do you all prefer? I know many like using zbrush as the final step, but for those that do a bit more work in zbrush, can a cloth feeling be acheived easily enough?
Well one problem could be that you're using an extremely old plug-in (Chuggnuts tools) with a much newer version of max. When you install chuggnuts it overwrites a few uwnwrap core files with really old re-written versions. At the time chuggnuts came out it expanded on the current code but now they've made several…
So after a hardrive + Back up HDD crash/burn and losing every project I have amassed, I decided to start a new. This is a russian jet circa 1947. I really love old school jets and planes, with their odd body shapes and sort of un-sleakness to them. The green paint job is the original style, the other ones are more for fun…
Hello, i have been using some old version of agisoft metashape, now im using some newer but still older version (than the current one is). Its 1.5.5. With this "newer but still old version" i got new error messages pop up here there, these didnt pop up EVER in previous versions. They say: Warning! The following problems…
Hey guys. Working on an old model of Cap I started close to a year ago. Updated it with better proportions (They still feel weird though. I wouldn't mind some suggestions), sculpted on the face a bit, and started putting some folds in the clothes. Need to make actual boots as the ones I'm using now are placeholders. I'm…
I have a terrain mesh I want to make several lods of. Does anyone know of a script that removes every other edge loop from a quad patch? Right now I am using "SkipEveryNthVEPRingLoop_v13" but it can be slow with larger meshes.
Last Friday we went gold with the EU and US versions of GTA: San Andreas. But you probably all knew that. Too...many...options....when..posting. Must..stop..hitting...new..buttons...
Not bad quite plausible, your 'soldier proof' treatment is what I'd expect to see. Ok interesting thanks. As an aside, recall part of my old unit's principal roles was supporting SF activities and on one occasion after an intense peacetime exercise back in the 1980s. This particular tier-1 operator ran a ad hoc weapon's…
Glad to see the polyblobs making an appearance. Especially glad to see the good old polysmile. Here are a few more for these boards. Some never actually made it into the old boards. OK so most of them are ones I made. I'll try not to take it personally. :P Here are the ones I made. Smokin' and Angel were the only ones that…