The fascinating effects that changing qualities of light and shadows can have on a game? Can you add examples of any Games, MODS, Tech Demos, Artists that has interesting lighting. [ame=" https://www.youtube.com/watch?v=kD5F54SZkMA"]Limbo | trailer E3 XBox 360 live - YouTube[/ame]…
Hey guys, uhh its been a long time! Figured id come out of hiding from under a rock. With much help from some friends in the industry iv come back to life, So I am going to leave it at that and see what good or bad things you guys have to say about the project my new little studio is cranking out. So the game is called…
Aleksa finally wrapped up his M12 Trench Gun for Our Ghosts of War. How's it look? It's been in development for the past three weeks and I'm personally very happy with the results. The MG42 and a Panzer IV tank turret were also finished up this week and I'll have renders of those soon. I've been doing a lot of planning for…
Most of the answers to those questions are "it depends, they haven't released much more than razzle dazzle videos". 1) There are all kinds of ways to paint on meshes and transfer it to point cloud, colors and all. The problem becomes storing a wide enough pallet per atom to make the item visually appealing. Noss, or Natch…
Virtually everything you say here is specific to how you construct the lowpoly, and has nothing to do with highpoly construction. If the floated object like sebas posted shows no seams in the viewport, it isn't going to show any seams in the bake. If you split the lowpoly there as well, you'll get seams, but you'll get the…
so we got a new comic on Spiffy Chaps [let me know what you guys think] crits like u guys provide helps us - too many ppl just saying 'gj' cuz we're their friends. @MoP: cyanide and happiness is usually considered the creator of that style, but i guess its just 'stick men' isnt it? we're still experimenting with styles, so…
Hmm sorry I missed this post until now.. So far everything mentioned is right on.. Although ONE weekend certainly isnt enough to take in 1% of the things to do.. I wish you had gotten in touch with me personally.. Hell I would have met you somewhere and took you around myself. Hell I could have given you a bulletproof vest…
This is my grooming project for REPLIKR from New Zeland - https://www.replikr.com/ which I did in Unreal Engine 4 with help of the groom plugin and Ornatrix alembic from Maya. Render time 13h for 2626 frames. Sampling - 1 Spatial и 32 Temporal AA. Hair Count: Baby - 548, Main - 74 151, Ponytail - 19 957 Will make more,…
After playing around with some live wallpaper stuff, I decided to re-use the code I have in a fashion that's potentially usable to polycounters and other artists out there. So with that in mind I've put together a model viewing application for displaying real-time models on your android phone or tablet. The current…
Hey Everyone! I am new to polycount as a member, however ive been following and reading pollycount since December. So I thought as my first day and first post I would show my progress of creating my cinematic titled "10-23". This cinematic is a horror about a police officers response on scene at a diner and his encounter…