GAME485SB Introduction This is my final project in my last class before I graduate with my BA. With my final project I want focus on particle effects as that is my area of interest. I will use Unreal Engines Matinee tool to record the cinematic and upload to poly count through YouTube. The cinematic will be approx. 2…
Hey, friend of mine has got a problem with a 3dsmax tool he's attempting to create. The tool is basically supposed to flatten a 3D Mesh into its seperate UV chunks, similar to the "Morph UVs"- function in ZBrush. The problem occuring is that the mesh vertex IDs don't match the vertex IDs of the UV chunks, which forms the…
Hi ! I'm trying to make a script that displays the drawcalls count of a selection. It only works on editable poly for now. I'm looping through the mesh to get all mat id. global winWidth = (gw.getWinSizeX() / 2 - 20) global drawcalls = "Drawcalls: " fn GW_displayDrawCalls evt nodes= ( fn getDrawCalls dc_selObj = (…
On December 2nd Quake 3 will celebrate its 15th anniversary. Many people have a soft spot for this classic so instead of neglecting this anniversary we want to pay tribute to this amazing game. For that reason, we partnered up with Pixologic (Zbrush), Id Software, Hammerwatch and CGTextures to bring you MapCore's Quake 3…
Here's a list of Tutorials that I've compiled. There mainly from Bookmarks that I have collected over the years. I have some more Bookmarked somewhere, that are on a backup, mostly SE2/CE2. A few of them are for Sandbox 2/Cryengine 2, a lot of them still apply to the new Cryengine 3 as far as i can see. Official Docs…
Hey there,i was wondering if anyone has had experience on how hard is it to get into the UK to work as a non EU citizen. I was about to get a job offer in Brighton but all of a sudden visa became an issue and i have a bad feeling that not being able to qualify for a tier 1 visa will put this job at stake. The biggest issue…
Hello there, I am using 3ds max9. I also have UEd3 which I would like to export to. I have a large land mass and I would like to blend 2 different repeating textures, grass on top, rock on sides. I also have a normal map I would like to add. Is it possible to do the following? Normal map, all the uv's in the 0-1 box. - map…
[img2=left]http://boards.polycount.net/images/features/uc_announcement.jpg[/img2] The new annual environment art contest, from the guys who brought you the DOMINANCE WAR is here! Here's a few things you should know: :icon_arrow: A team of 3 friends! (optional). You can be a team of 1 concept artist, 1 3D modeler, and 1…
Hey guys, iam actually testing the quad chamfer modifier. but i got several problems with it. sometimes it works good for me but often not. on the following pictures you see where are my problems. i want to understand whats goind wrong and how to get a clean and good looking result. i really hope you can help me on this:…