Hello all Polycounters! :) I am currently working on a small candy arts/crafts environment. Below is some background and my thought process behind the environment. What do you want to say in the
scene? Is there a feeling or emotion you want out of it? Essentially, I want people’s childhood to
be drawn out when looking at…
Hello Deutschlander Games is currently in the process of finding a new modelers,programmers, or even concept artist for a Steam Punk Tower Defense game looking to be released for the Computer,Android,and IOS devices. We have an established Modeler on the team but need another as to speed up the modeling aspect. The theme…
Hi everyone, Many artists are working hard, striving to catch up with current-gen techniques and quality of game art. To make this a reality, one must learn software that is widely used in the games industry. After a not so good 2015 in terms of doing much personal art outside of the day job, my aim is to turn that around…
Hey guys and gals. I recently heard about this art test ArenaNet is doing as part of their application process for hiring new character artists. I want to try for this for two reasons 1- Really really need a job! 2- It would make a great piece to add to my portfolio. heres the link to the info for the test.…
UPDATE: (finished) flats: I am calling it done, I gave it my best but now I must move on to new projects. The textures are now cleaner and optimized. Thanks a lot for the crits guys! They really helped me pushing the model further and it made the process a lot more fun. So big a thx to polycount. If you wanna take a closer…
RGCA - Best Animation And Best Use Of Iclone Half Life Revenge stefos Hi all, probably one of the most ground breaking games in FPS game history is Half Life, Half Life 1 and 2. In the Half Life community a strong wish is to see a Half Life 3 produced, I am not sure if that will happen but I have decided that I will be…
Hey all! Latest screenshots: Old: I've been working on this for a while now but I left it blocked out for ages and only really started work properly on it a couple of weeks ago.. Just thought I'd make a thread to document my progress! I'm using Cryengine as I got fed up of baking the lighting all the time in UDK, and I…
Meet Ruben, he's a charming but pissed off average joe just looking to make it in life. This is a work in progress rendered in Marmoset. Face Wires 7200 tris Sledgehammer VERY WIP All textures currently 2k for Ruben, 512 for sledgehammer. Going to reduce the 2k's to 1k eventually. This project is for my final at school. We…
This summer I bought a Surface Pro to take with me on holiday. This triggered the illustrator in me again and so I started drawing again after too much time being in 3d applications. I was rusty at first but I am finally getting back in shape. The cool thing was I learned to look at my 3d from another perspective. I…
got to a point last night where its finally getting fucking awesome. I'm curious as to how to get more gil too... i ony have about 3k, and a lot of weapons only upgraded between 3 and 5. The more i use the crystal grid thing, the less i like it. It really feels like FF13 is not about choices, but just about being along for…