Hi everyone !Here is a sculpt based on a drawing by Victoria Minnear. I tried to stylized it while keeping the original feeling. Original concept : https://www.artstation.com/artwork/KaBXRx 3D sculpt :
Well, it's my turn to have a go at this sketchbook malarkey. I need criticism. A lot of it. Right now I only have this: WIP - 10mins, Painter X. Rip it to shreds, everyone!!
Update: Still tweaking the metal diffuse and spec to get it to look right but still nothing. I may move on to the face just to take a break. Any an all crits are welcome thanks
Heyo all, Relative noob here, working up a new concept and looking for suggestions for workflow, ideas and feedback. Will be posting more WIP shots as the model progresses. Thanks
Greetings folks! Working on a character here, possibly for importing into Unreal 2k4 or UT3. I'd love to hear your thoughts on my model and what I can do to improve it. Cheers!
Hey guys! I'm working on a violin prop. I'm done with the High poly and the low poly so far and made the first attempt on baking it. Here are some screenshots. Any thoughts?
Hi! I wanted to share with you this model I am sculpting, and would love some feedback. Everything is made with Zbrush less the renders (Marmoset). Thanks!
Hello guys, this is a game character im doing, rendered in Marmoset. So far I got the head going and im working on the hair. Here's what I have so far: