Here is my WIP for the #4kadventuress challenge and I really need feedback. Poly limit is 4k. My Zbrush concept: My retopology My first time using subtance painter WIP - I feel like the eyes are looking derpy. Also what brushes in substance are good? I'm struggling with them. Thanks so much to everyone who takes the time…
Hey guys, big fan of yall's Dota 2 stuff, pretty new-ish to 3D (and I'm terrible at Dota 2). Here's stuff I've published in the workshop so far: I will be posting my WIPs and other stuff in this thread. Please feel free to critique and comment! :D
Hello i'd like to share a recent WIP i'm working on, a realtime head. At this point i'll go ahead and try to add some realtime hairs. C&C welcome! :smile: Also this is a little video i've uploaded :smile: https://www.youtube.com/watch?v=U1Vldpxrp9Q&feature=youtu.be
Probably going to be a poor WIP thread since I've already done a fair bit but I had a couple of questions so what the hell :) . Based loosely off this irritatingly low res image and other ogre pics from the Warhammer world! Still need to do the belt, buckle and accessories (does a severed head count as an accessory?), but…
So this is kind a general question but also specific to this project. I want to take WIP renders of my models but usually I find they turn out boring without materials or texture. A lot of advice on the topic I've found, of improving renders, is for finished renders. I've tried to adapt the advice but not having much luck.…
Hello and good day. Posting WIPs here and will continue to post some more along the way . Any feedback /comment/ advice is very much appreciated. Thanks and stay safe.