Since UE3 is now free for personal use and many studios around the world use it in daily production, I was wondering if it's a better way to display your portfolio work versus setting it up in the marmorset toolbag? Any thoughts on this subject?
Just got hit with this today. Man this looks awesome! http://www.marmoset.co/toolbag/tb2-new I hope they also implemented new cameras and the ability to either import camera animations from Maya / max or the ability to key frame cameras in Marmoset! (I searched the forum and did not see a thread for it yet. Please delete…
I've been trying to render out a turntable of a Dota ward I've been working on, but can't get the CAPTURE > TURNTABLE images to match either the viewport or the CAPTURE > IMAGE images - the lighting looks different between the two but I can't work out why. No combination of parenting lights or animations options seems to…
I'm trying to load a character with a few weapons into Toolbag 2.06 and at a certain point it becomes unusably laggy. If I hide one or 2 objects it becomes smooth again. My ram/cpu/gfx/video memory are all barely being stressed so I'm just wondering what limit I may be running into? Is it the number of textures being…
Hey guys, finally I can show my latest personal project: Realtime hair in Marmoset Toolbag. If you have any questions, feel free to ask. I'll try to answer them all :) For more images and some videos, please check it out on artstation: https://www.artstation.com/artwork/OyZvrg Cheers, Thomas
I recall Marmoset Toolbag used to have trackball rotation but now t seems like I'm really fighting with the software to try to get quirky angles I'm going after. I know the rotation isn't for everybody, but did they abandon it all together to appeal to a wider audience or is it hidden away under a checkbox in menus…
In Marmoset Toolbag, if you're baking with multiple texture sets, there's an 😠 OLD 😠 bug that can cause Padding to break on maps like AO (and more). This can lead to issues like white seams in the AO map. Image 1: multiple setsImage 2: one set @EarthQuake Are you still there or in contact with them? You've mentioned a fix…