Hello Everyone! I have just released a timelapse video of the Retro/Classic Sonic being UV mapped and Textured.Decided to do this to pay my respects to the original look of Sonic, rather than the new look that many have most probably seen in the Sonic Movie trailer (Absolutely Terrible!) Anyway, I hope you enjoy and maybe…
Hi all, I took a few snaps of this beaten up Land Rover, thought it would make a good project and help improve my modelling skills. I'm not sure of the work flow I should follow for this, I've never done any normal maps before so perhaps this is a good project to give it a go. Any advice or tips on workflow or good…
Finished and moved to top for ease of viewing. Hey guys, I know its been a while since I posted. Been working on some 3d print projects and 3d Scans. Working on a new quick sculpt though..going to try to keep this to 5 hours and see where I end up. This is based off the concept…
Heath Games' last title was recently Greenlit, and we are moving on from modding, to our first standalone, "Half-Rats - Project MOPAT" on Unreal Engine 4. We are looking for the following: Environment Artists Character Artists Texture Artists Prop Artists Get at me on skype @ heath_scoring or email me @…
Hey guys! I had noticed a couple of other artists at work that weren't using the new quick paint selection in Maya 2016 and figured I would make a quick video to share the workflow. https://youtu.be/JOzk9JNNJKk Here is a link to all of the videos on the channel: https://www.youtube.com/c/polygonuniversity If you like these…
Hello, We are looking for a character rigger that can fully rig characters in Blender. The rigger would take an already created, complete rig and transfer it onto other characters that share the same body base.We would also need the rigger to rig each of the character's hair meshes and setup a system for proxy collision…
Over the years i haven't really gotten anywhere with character sculpting. So i am now determined to start A sculpt everyday and learn as much as i can. I have previous threads but didn't do much with them. Learning outcomes: Character sculpting from head to toe. Learning Anatomy and project that knowledge onto the sculpts.…
Hi everyone^^ I want to improve my Zbrush skills and i am currently working on a character from the second season of wakfu who appears in one episode (the fountain of youth) Here's the base (a character from the great Kosal Sok http://kosal.deviantart.com/) i am on some retakes (hands, silhouette) and details (knitting…
I know a few of you have these and are interested in them, so in case you weren't aware, you could go spend more of your hard earned money. ;] There are 3 new volumes out of these. Numbers 5, 6 and 7 are new. Check em all out here: http://www.amazon.com/exec/obidos/tg/det...lance&s=dvd, if you have never seen them before.…
In case you skip the news page (like I tend to do) you should check our Feng Zhu's latest episode about realtime character design. http://www.polycount.com/2013/02/01/11731/